exest--
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).
Compared with 700 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so clearly below the average (49%).
Clutch
Average36% of 1v2s won and so well above the average (21%).
Weapons and aim
Average60% headshots and so well above the average (44%).
Impact
AverageExactly 2 kills in 11.2% of rounds and so clearly below the average (12.9%).
Utility and deaths
Average0.05 enemies flashed per round and so well below the average (0.25).
Progress
One value per month, dashed line is the level 5 averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.67 (at the start 0.77). Slightly below the average (0.71).
Rating, 1.00 is an average match
Last 3 months: 0.90 (at the start 1.02). Clearly below the average (0.98).
Damage per round (ADR)
Last 3 months: 72.2 (at the start 80.9). Clearly below the average (78.3).
Share of headshot kills
Last 3 months: 66% (at the start 57%). Well above the average (44%).
Matches won (win rate)
Last 3 months: 46% (at the start 52%). Well below the average (52%).
Last 3 months: 1,147 (at the start 1,103).
Rounds with first kill
1v1 clutches won
Patterns
From the last 132 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
exest-- loses the most ELO on Mirage: −69 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 36 · Mirage
- Highest rating in a match: 2.10 · Ancient
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 132 matchesCompared with players on the same level who have at least 15 matches on the map.
How exest-- plays
Across 132 matches exest-- averages K/R 0.73, ADR 77.8 and a rating of 0.98. Biggest strength: Headshot rate at 60%, better than 99% of level 5 players. Most room to improve: Deaths per round at 79%, better than only 5% of level 5 players. Averages 16.0 kills per match with 60% headshots. The strongest map is Dust 2 with a 57% win rate in 44 matches. In 45 of 132 matches the rating was 1.10 or higher (34%), in 59 it was below 0.90. In 40 matches with detailed stats: 6 4Ks and 2 aces. exest-- loses the most ELO on Mirage (−69 ELO, win rate 41%). Things go best on Dust 2 (+48 ELO, win rate 57%). Match no. 1 of the day goes best: 55% win rate, −28 ELO. Improved over the last three months: Headshots +9 pp. Got weaker: K/R −0.10, Rating −0.12, ADR −8.7, Win rate −6 pp. Unchanged in recent months: ELO at 1,147.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.