exeqt0r-
How does exeqt0r- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (185 matches).
Compared with 1,213 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (50%).
Clutch
Average32% of 1v1s won and so clearly below the average (38%).
Weapons and aim
Average0.94 K/D and so slightly below the average (0.99).
Impact
AverageExactly 2 kills in 12.5% of rounds and so slightly below the average (13.1%).
Utility and deaths
Average5.0 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.73. Last 3 months: 0.68 (at the start 0.72). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.01. Last 3 months: 0.95 (at the start 1.01). Clearly below the average (1.00).
Damage per round (ADR)
Best month: July 2026 with 82.9. Last 3 months: 78.7 (at the start 80.8). Just below the average (79.2).
Share of headshot kills
Best month: June 2026 with 53%. Last 3 months: 48% (at the start 53%). Just above the average (47%).
Matches won (win rate)
Best month: September 2026 with 52%. Last 3 months: 50% (at the start 41%). Slightly above the average (48%).
Best month: October 2026 with 1,919. Last 3 months: 1,650 (at the start 1,546).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 37%.
Patterns
From the last 262 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
exeqt0r- loses the most ELO on Dust 2: −68 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Ancient
- Most kills in a match: 39 · Cache
- Highest rating in a match: 2.00 · Nuke
Maps in detail
from the last 262 matchesCompared with players on the same level who have at least 15 matches on the map.
How exeqt0r- plays
Across 262 matches exeqt0r- averages K/R 0.69 and ADR 79.1; the rating across the 256 rated matches is 0.96. Most room to improve: Opening duels won at 46%, better than only 17% of level 8 players. Averages 15.4 kills per match with 49% headshots. The strongest map is Ancient with a 60% win rate in 55 matches. In 71 of 256 matches the rating was 1.10 or higher (28%), in 111 it was below 0.90. In 185 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: June 2026 at 1.01. exeqt0r- loses the most ELO on Dust 2 (−68 ELO, win rate 39%). Things go best on Nuke (+67 ELO, win rate 55%). Match no. 3 of the day goes best: 53% win rate, +25 ELO. Improved over the last three months: Win rate +9 pp, ELO +104. Got weaker: K/R −0.04, Rating −0.06, Headshots −5 pp. Unchanged in recent months: ADR at 78.7. Last 30 days: 71 matches, win rate 55%, net ELO +86.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.