ex-_-
Name history of ex-_-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (205 matches).
Compared with 11,153 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (11%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.05 K/D and so right on the average (1.05).
Impact
AverageExactly 2 kills in 13.2% of rounds and so just below the average (13.4%).
Utility and deaths
Average0.22 enemies flashed per round and so well below the average (0.31).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.75. Last 3 months: 0.73 (at the start 0.74). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.05. Last 3 months: 1.04 (at the start 1.05). Right on the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 82.4. Last 3 months: 80.7 (at the start 78.8). Just below the average (80.9).
Share of headshot kills
Best month: August 2026 with 57%. Last 3 months unchanged at 52%. Just above the average (51%).
Matches won (win rate)
Best month: August 2026 with 57%. Last 3 months: 53% (at the start 42%). Just above the average (52%).
Best month: July 2026 with 3,311. Last 3 months: 2,927 (at the start 3,095).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 252 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ex-_- loses the most ELO on Dust 2: −98 ELO, 52% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.08 · Dust 2
- Longest win streak: 5 wins in a row · Dust 2
- Most kills in a match: 51 · Mirage
Maps in detail
from the last 252 matchesCompared with players on the same level who have at least 15 matches on the map.
How ex-_- plays
Across 252 matches ex-_- averages K/R 0.74, ADR 80.4 and a rating of 1.04. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,750-2,999 ELO players. Averages 16.7 kills per match with 52% headshots. The strongest map is Mirage with a 54% win rate in 95 matches. In 103 of 252 matches the rating was 1.10 or higher (41%), in 92 it was below 0.90. In 205 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: July 2026 at 1.05. ex-_- loses the most ELO on Dust 2 (−98 ELO, win rate 52%). Things go best on Ancient (+127 ELO, win rate 52%). Match no. 1 of the day goes best: 58% win rate, +102 ELO. Improved over the last three months: Win rate +11 pp. Got weaker: ELO −168. Unchanged in recent months: K/R at 0.73, Rating at 1.04, ADR at 80.7, Headshots at 52%. Last 30 days: 76 matches, win rate 50%, net ELO +50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.