eviluser73

Samoa
On FACEIT since 2021 149 matches tracked 52 matches in 30 days
Last updated:

How does eviluser73 play?

Rating 0.93 (from 99 matches) K/R 0.66 ADR 73.2 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 9%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 99 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 10% normal 0.90 to 1.09 24% weak 0.75 to 0.89 28% very weak below 0.75 24%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 6%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 0.94−0.09 · Ø 1.03 better than 15%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (13.4%).

2K rounds 11.6%−1.8 pp · Ø 13.4% better than 9%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 15%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 8x 4K, 1 ace in 68 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 3%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.40+0.10 · Ø 0.30 better than 78%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.66, Rating at 0.94, ADR at 73.1, ELO at 2,465
▼ Got worse
Headshots −3 pp, Win rate −8 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: August 2026 with 0.69. Last 3 months: 0.66 (at the start 0.67). Clearly below the average (0.74).

Patterns

From the last 149 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −25 ELO
29 matches · 41% win rate
On Mirage −1 ELO
46 matches · 59% win rate
On Thursdays −82 ELO, win rate 26%

eviluser73 loses the most ELO in match 3 of the day: −25 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.84 · Dust 2
  2. Most kills in a match: 37 · Anubis
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 253
53% better than 56%
0.64 better than 8%
71.0 better than 6%
0.87 better than 5%
51% of 156 duels better than 46%
50% of 10 situations better than 83%
Mirage46
59% better than 78%
0.70 better than 30%
74.4 better than 18%
0.98 better than 31%
41% of 136 duels better than 5%
53% of 19 situations better than 87%
Anubis26
46% better than 29%
0.65 better than 8%
75.3 better than 16%
0.98-
47% of 62 duels better than 21%
0% of 4 situations better than 1%
Ancient12
42% -
0.65 -
73.0 -
0.91-
51% of 55 duels -
22% of 9 situations -
Nuke6
67% -
0.62 -
69.9 -
0.91-
48% of 23 duels -
100% of 2 situations -
Inferno4
25% -
0.69 -
76.1 -
1.02-
44% of 16 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eviluser73 plays

Across 149 matches eviluser73 averages K/R 0.66 and ADR 73.2; the rating across the 99 rated matches is 0.93. Most room to improve: Utility hit rate at 25%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 14.6 kills per match with 52% headshots. The strongest map is Mirage with a 59% win rate in 46 matches. In 23 of 99 matches the rating was 1.10 or higher (23%), in 52 it was below 0.90. In 68 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: August 2026 at 1.02. eviluser73 loses the most ELO in match 3 of the day (−25 ELO, win rate 41%). Things go best on Dust 2 (+66 ELO, win rate 53%). Match no. 1 of the day goes best: 60% win rate, +50 ELO. Got weaker: Headshots −3 pp, Win rate −8 pp. Unchanged in recent months: K/R at 0.66, Rating at 0.94, ADR at 73.1, ELO at 2,465. Last 30 days: 52 matches, win rate 50%, net ELO +61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.