ev1lfreezy

Ukraine
On FACEIT since 2018 321 matches tracked 54 matches in 30 days
ELO ▲ 4
3,091
30-day peak: 3,117
Rank EU ▼ 1,239 places
#5,682
Ukraine #339 in Ukraine
30 days · prev. #4,443 · best #4,443
Last updated:

How does ev1lfreezy play?

Rating 1.16 K/R 0.81 ADR 84.9 from 321 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 321 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 11% very weak below 0.75 12%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (267 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 57%+5 pp · Ø 52% better than 81%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+1 pp · Ø 42% better than 69%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.05).

Headshot rate 55%+2 pp · Ø 53% better than 62%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.21+0.16 · Ø 1.05 better than 84%
Pistol kills per match 3.0
Knife kills 3 in 321 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.2%).

2K rounds 14.7%+1.2 pp · Ø 13.5% better than 70%
3K rounds 5.0%+0.8 pp · Ø 4.2% better than 75%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 51x 4K, 7 aces in 267 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 56%
Enemies flashed per round 0.30−0.02 · Ø 0.32 better than 44%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +54
= Stayed the same
K/R at 0.80, Rating at 1.15, ADR at 85.3, Headshots at 55%, Win rate at 54%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: September 2026 with 0.91. Last 3 months: 0.80 (at the start 0.82). Clearly above the average (0.75).

Patterns

From the last 321 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −62 ELO
39 matches · 36% win rate
On Mirage −57 ELO
106 matches · 54% win rate
On Thursdays −49 ELO, win rate 45%

ev1lfreezy loses the most ELO in match 4 of the day: −62 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Highest rating in a match: 2.75 · Ancient
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 321 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage106
54% better than 47%
0.83 better than 78%
86.6 better than 71%
1.20 better than 85%
58% of 433 duels better than 79%
34% of 76 situations better than 35%
Dust 283
57% better than 58%
0.79 better than 64%
85.0 better than 64%
1.12 better than 64%
55% of 375 duels better than 63%
43% of 53 situations better than 60%
Ancient46
43% better than 13%
0.76 right on the average
80.5 better than 40%
1.09 better than 60%
60% of 147 duels better than 87%
42% of 38 situations better than 59%
Anubis44
64% better than 78%
0.82 better than 78%
84.9 better than 67%
1.17 better than 81%
57% of 189 duels better than 75%
56% of 25 situations better than 87%
Cache29
59% right on the average
0.84 better than 70%
85.5 better than 51%
1.22 better than 78%
56% of 94 duels better than 56%
47% of 19 situations better than 71%
Nuke8
25% -
0.77 -
80.8 -
1.08-
58% of 33 duels -
33% of 3 situations -
Inferno5
20% -
0.85 -
93.2 -
1.19-
68% of 19 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ev1lfreezy plays

Across 321 matches ev1lfreezy averages K/R 0.81, ADR 84.9 and a rating of 1.16. Biggest strength: Deaths per round at just 66% (lower is better), better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 17.4 kills per match with 55% headshots. The strongest map is Anubis with a 64% win rate in 44 matches. In 169 of 321 matches the rating was 1.10 or higher (53%), in 73 it was below 0.90. In 267 matches with detailed stats: 51 4Ks and 7 aces. Best month by rating: September 2026 at 1.30. ev1lfreezy loses the most ELO in match 4 of the day (−62 ELO, win rate 36%). Things go best from match 5 of the day (+143 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, +143 ELO. Improved over the last three months: ELO +54. Unchanged in recent months: K/R at 0.80, Rating at 1.15, ADR at 85.3, Headshots at 55%, Win rate at 54%. Last 30 days: 54 matches, win rate 54%, net ELO −144.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.