eumoirous_

Latvia
179 matches tracked 32 matches in 30 days
Last updated:

How does eumoirous_ play?

Rating 0.98 K/R 0.72 ADR 79.3 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 179 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 12% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 26%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 61%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 29%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so just below the average (0.99).

Headshot rate 48%+1 pp · Ø 47% better than 54%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.97−0.02 · Ø 0.99 better than 38%
Pistol kills per match 2.4
Knife kills 1 in 179 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.1%).

2K rounds 14.8%+1.7 pp · Ø 13.1% better than 87%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 19x 4K, 0 aces in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 43%+7 pp · Ø 36% better than 94%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.28+0.01 · Ø 0.27 better than 55%
Deaths per round 74%+1 pp · Ø 73% better than 31%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.11, Rating +0.15, ADR +7.7, Win rate +3 pp, ELO +190
= Stayed the same
Headshots at 48%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.84. Last 3 months: 0.77 (at the start 0.66). Clearly above the average (0.72).

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −80 ELO
54 matches · 44% win rate
On Dust 2 −27 ELO
29 matches · 38% win rate
On Wednesdays −34 ELO, win rate 41%

eumoirous_ loses the most ELO on Mirage: −80 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 64 · Dust 2
  2. Highest rating in a match: 2.04 · Ancient
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
44% better than 27%
0.73 better than 53%
78.6 better than 44%
1.01 right on the average
52% of 233 duels better than 59%
34% of 32 situations better than 40%
Anubis42
69% better than 94%
0.78 better than 77%
85.0 better than 75%
1.07 better than 74%
52% of 189 duels better than 59%
65% of 20 situations better than 96%
Dust 229
38% better than 12%
0.60 better than 4%
71.7 better than 13%
0.81 better than 3%
44% of 160 duels better than 19%
11% of 9 situations better than 3%
Ancient26
85% better than 99%
0.73 better than 48%
81.5 better than 54%
0.98 better than 40%
47% of 129 duels better than 29%
46% of 13 situations better than 71%
Inferno12
25% -
0.75 -
78.6 -
1.01-
39% of 62 duels -
29% of 7 situations -
Cache9
56% -
0.68 -
75.1 -
0.97-
41% of 44 duels -
40% of 5 situations -
Nuke4
50% -
0.68 -
78.1 -
0.91-
50% of 20 duels -
-
Overpass3
0% -
0.78 -
84.4 -
1.03-
33% of 9 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eumoirous_ plays

Across 179 matches eumoirous_ averages K/R 0.72, ADR 79.3 and a rating of 0.98. Biggest strength: Utility hit rate at 43%, better than 94% of level 8 players. Averages 15.5 kills per match with 48% headshots. The strongest map is Ancient with a 85% win rate in 26 matches. In 57 of 179 matches the rating was 1.10 or higher (32%), in 73 it was below 0.90. In 88 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: September 2026 at 1.12. eumoirous_ loses the most ELO on Mirage (−80 ELO, win rate 44%). Things go best on Anubis (+57 ELO, win rate 69%). Match no. 2 of the day goes best: 63% win rate, −54 ELO. Improved over the last three months: K/R +0.11, Rating +0.15, ADR +7.7, Win rate +3 pp, ELO +190. Unchanged in recent months: Headshots at 48%. Last 30 days: 32 matches, win rate 56%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.