etazera

Estonia
On FACEIT since 2020 387 matches tracked 91 matches in 30 days
ELO ▲ 184
2,258
30-day peak: 2,258
Rank EU
#113,637
Estonia #1,144 in Estonia
Last updated:

How does etazera play?

Rating 1.01 (from 386 matches) K/R 0.73 ADR 78.9 from 387 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 386 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 22%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (339 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 1.02−0.01 · Ø 1.03 better than 42%
Pistol kills per match 3.0
Knife kills 8 in 387 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just below the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 43%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 44x 4K, 8 aces in 339 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 80%
Enemies flashed per round 0.48+0.19 · Ø 0.29 better than 90%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +4 pp, ELO +77
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 79.3
▼ Got worse
Win rate −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.73 (at the start 0.72). Just below the average (0.74).

Patterns

From the last 387 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −82 ELO
73 matches · 53% win rate
On Mirage −31 ELO
102 matches · 50% win rate
On Wednesdays +23 ELO, win rate 38%

etazera loses the most ELO on Anubis: −82 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Cache
  2. Highest rating in a match: 2.11 · Anubis
  3. Most kills in a match: 42 · Cache

Maps in detail

from the last 387 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage102
50% better than 42%
0.72 better than 37%
79.3 better than 40%
0.99 better than 34%
53% of 491 duels better than 61%
33% of 58 situations better than 36%
Anubis73
53% right on the average
0.75 right on the average
80.8 better than 48%
1.05 better than 52%
53% of 334 duels better than 57%
39% of 44 situations better than 52%
Ancient63
44% better than 23%
0.76 better than 57%
81.0 better than 45%
1.07 better than 62%
54% of 271 duels better than 62%
40% of 45 situations better than 55%
Inferno49
47% better than 29%
0.71 better than 33%
78.0 better than 27%
0.99 better than 27%
51% of 239 duels better than 31%
25% of 32 situations better than 21%
Dust 237
49% better than 39%
0.74 better than 48%
79.1 better than 40%
1.05 better than 53%
47% of 176 duels better than 27%
40% of 30 situations better than 56%
Nuke28
57% better than 58%
0.62 better than 3%
68.4 better than 3%
0.87 better than 4%
46% of 100 duels better than 19%
33% of 21 situations better than 33%
Cache21
48% -
0.76 -
80.8 -
1.07-
51% of 93 duels -
21% of 14 situations -
Vertigo14
36% -
0.67 -
76.3 -
0.90-
40% of 70 duels -
56% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How etazera plays

Across 387 matches etazera averages K/R 0.73 and ADR 78.9; the rating across the 386 rated matches is 1.01. Biggest strength: Utility damage per round at 5.3, better than 80% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 44%, better than only 17% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 44% headshots. The strongest map is Nuke with a 57% win rate in 28 matches. In 149 of 386 matches the rating was 1.10 or higher (39%), in 145 it was below 0.90. In 339 matches with detailed stats: 44 4Ks and 8 aces. Best month by rating: October 2026 at 1.12. etazera loses the most ELO on Anubis (−82 ELO, win rate 53%). Things go best on Nuke (+79 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, +27 ELO. Improved over the last three months: Headshots +4 pp, ELO +77. Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 79.3. Last 30 days: 91 matches, win rate 52%, net ELO +79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.