estarada

BB
On FACEIT since 2020 339 matches tracked 102 matches in 30 days
ELO ▲ 107
3,175
30-day peak: 3,349
Rank EU ▼ 1,726 places
#3,812
BB #1 in BB
30 days · prev. #2,086 · best #2,086
Last updated:

How does estarada play?

Rating 0.91 K/R 0.63 ADR 68.2 from 339 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 3%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 339 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Headshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (239 matches).

3,000-3,499 ELO

Compared with 6,766 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so well below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 12%
Opening duels won 46%−6 pp · Ø 52% better than 6%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 37%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.05).

Headshot rate 58%+5 pp · Ø 53% better than 79%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 0.91−0.14 · Ø 1.05 better than 4%
Pistol kills per match 2.0
Knife kills 4 in 339 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.5% of rounds and so well below the average (4.2%).

2K rounds 11.0%−2.6 pp · Ø 13.6% better than 3%
3K rounds 2.5%−1.7 pp · Ø 4.2% better than 1%
MVPs per match 2.1−0.3 · Ø 2.4 better than 15%
4Ks and aces 33x 4K, 2 aces in 239 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (3.9).

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 2.4−1.5 · Ø 3.9 better than 10%
Enemies flashed per round 0.23−0.09 · Ø 0.32 better than 22%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +85
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.04, Rating −0.06, ADR −4.6, Headshots −2 pp, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: July 2026 with 0.66. Last 3 months: 0.62 (at the start 0.66). Well below the average (0.75).

Patterns

From the last 339 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −30 ELO
72 matches · 49% win rate
In match 4 of the day +30 ELO
49 matches · 47% win rate
On Tuesdays −197 ELO, win rate 33%

estarada loses the most ELO on Anubis: −30 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Nuke
  2. Highest rating in a match: 1.99 · Mirage
  3. Most kills in a match: 48 · Overpass

Maps in detail

from the last 339 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage143
53% better than 41%
0.61 better than 2%
67.1 better than 2%
0.90 better than 5%
43% of 536 duels better than 7%
39% of 67 situations right on the average
Anubis72
49% better than 28%
0.66 better than 11%
69.8 better than 4%
0.95 better than 15%
48% of 292 duels better than 25%
35% of 52 situations better than 41%
Nuke59
58% better than 48%
0.67 better than 9%
71.1 better than 4%
0.96 better than 13%
49% of 220 duels better than 25%
38% of 34 situations better than 44%
Ancient25
60% better than 66%
0.60 better than 1%
66.2 better than 1%
0.90 better than 6%
40% of 80 duels better than 3%
24% of 17 situations better than 16%
Cache14
36% -
0.58 -
65.0 -
0.79-
45% of 56 duels -
20% of 5 situations -
Dust 213
54% -
0.54 -
62.4 -
0.79-
40% of 52 duels -
67% of 3 situations -
Inferno11
45% -
0.60 -
66.6 -
0.86-
47% of 38 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How estarada plays

Across 339 matches estarada averages K/R 0.63, ADR 68.2 and a rating of 0.91. Biggest strength: Headshot rate at 58%, better than 79% of level 10 · 3,000-3,499 ELO players. Most room to improve: Damage per round (ADR) at 68.2, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 14.0 kills per match with 58% headshots. The strongest map is Ancient with a 60% win rate in 25 matches. In 88 of 339 matches the rating was 1.10 or higher (26%), in 166 it was below 0.90. In 239 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: July 2026 at 0.96. estarada loses the most ELO on Anubis (−30 ELO, win rate 49%). Things go best on Nuke (+173 ELO, win rate 58%). Improved over the last three months: ELO +85. Got weaker: K/R −0.04, Rating −0.06, ADR −4.6, Headshots −2 pp, Win rate −5 pp. Last 30 days: 102 matches, win rate 51%, net ELO +450.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.