espdBERL1N77

Kazakhstan
On FACEIT since 2026 66 matches tracked 60 matches in 30 days
Last updated:

How does espdBERL1N77 play?

Rating 1.06 K/R 0.76 ADR 80.6 from 66 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 66 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 82%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 1.09+0.06 · Ø 1.03 better than 67%
Pistol kills per match 3.2
Knife kills 1 in 66 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so slightly above the average (13.4%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 67%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 10x 4K, 1 ace in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

0.86 enemies flashed per round and so well above the average (0.30).

Utility hit rate 24%−11 pp · Ø 35% better than 1%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.86+0.56 · Ø 0.30 better than 99%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether espdBERL1N77 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 66 matches, all from the last 3 months.

Kills per round (K/R)

0.73
SepOct

Patterns

From the last 66 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.98 · Ancient
  2. Longest win streak: 10 wins in a row · Mirage
  3. Most kills in a match: 26 · Mirage

Maps in detail

from the last 66 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
63% better than 86%
0.78 better than 66%
83.5 better than 61%
1.09 better than 67%
59% of 120 duels better than 87%
30% of 30 situations better than 26%
Ancient19
47% better than 32%
0.75 right on the average
77.9 better than 29%
1.08 better than 64%
48% of 81 duels better than 30%
45% of 20 situations better than 71%
Inferno9
44% -
0.66 -
77.1 -
0.90-
33% of 30 duels -
44% of 9 situations -
Anubis4
25% -
0.81 -
83.4 -
1.09-
44% of 18 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How espdBERL1N77 plays

Across 66 matches espdBERL1N77 averages K/R 0.76, ADR 80.6 and a rating of 1.06. Most room to improve: Utility hit rate at 24%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.2 kills per match with 52% headshots. The strongest map is Mirage with a 63% win rate in 32 matches. In 28 of 66 matches the rating was 1.10 or higher (42%), in 21 it was below 0.90. In 66 matches with detailed stats: 10 4Ks and 1 ace. Things go best on Mirage (+13 ELO, win rate 63%). Last 30 days: 60 matches, win rate 53%, net ELO +13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.