esentai

Russia
On FACEIT since 2021 93 matches tracked 29 matches in 30 days
ELO ▼ 252
2,043
30-day peak: 2,295
Rank EU
#214,051
Russia #59,915 in Russia
Last updated:

How does esentai play?

Rating 0.94 K/R 0.68 ADR 77.5 from 93 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 93 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 10% good 1.10 to 1.29 8% normal 0.90 to 1.09 33% weak 0.75 to 0.89 18% very weak below 0.75 28%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (72 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (49%).

Headshot rate 61%+12 pp · Ø 49% better than 97%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 0.92−0.10 · Ø 1.02 better than 14%
Pistol kills per match 3.2

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.7% of rounds and so well below the average (13.3%).

2K rounds 10.7%−2.6 pp · Ø 13.3% better than 3%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 5x 4K, 1 ace in 72 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 21%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +7 pp, ELO +671
= Stayed the same
ADR at 77.6
▼ Got worse
K/R −0.04, Rating −0.11, Win rate −19 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.71. Last 3 months: 0.67 (at the start 0.71). Clearly below the average (0.74).

Patterns

From the last 93 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +1 ELO
25 matches · 32% win rate

esentai loses the most ELO in match 2 of the day: +1 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Anubis
  2. Most kills in a match: 33 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 93 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
48% better than 37%
0.68 better than 24%
77.9 better than 37%
0.94 better than 23%
49% of 175 duels better than 40%
24% of 21 situations better than 15%
Dust 234
50% better than 44%
0.65 better than 11%
76.3 better than 27%
0.91 better than 12%
46% of 136 duels better than 22%
61% of 18 situations better than 95%
Ancient10
40% -
0.66 -
71.9 -
0.89-
54% of 46 duels -
60% of 5 situations -
Anubis4
75% -
0.88 -
97.2 -
1.29-
33% of 12 duels -
100% of 1 situations -
Cache4
25% -
0.71 -
79.5 -
0.97-
38% of 13 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How esentai plays

Across 93 matches esentai averages K/R 0.68, ADR 77.5 and a rating of 0.94. Biggest strength: Headshot rate at 61%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 61% headshots. The strongest map is Dust 2 with a 50% win rate in 34 matches. In 19 of 93 matches the rating was 1.10 or higher (20%), in 43 it was below 0.90. In 72 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: July 2026 at 1.02. esentai loses the most ELO in match 2 of the day (+1 ELO, win rate 32%). Things go best on Mirage (+25 ELO, win rate 48%). Match no. 1 of the day goes best: 56% win rate. Improved over the last three months: Headshots +7 pp, ELO +671. Got weaker: K/R −0.04, Rating −0.11, Win rate −19 pp. Unchanged in recent months: ADR at 77.6. Last 30 days: 29 matches, win rate 31%, net ELO +3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.