escort_cmty

Russia
181 matches tracked
Last updated:

How does escort_cmty play?

Rating 1.04 K/R 0.75 ADR 81.0 from 181 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 181 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (49%).

Headshot rate 61%+12 pp · Ø 49% better than 97%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 1.02−0.01 · Ø 1.03 better than 46%
Pistol kills per match 2.3
Knife kills 1 in 181 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (4.1%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 57%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 15x 4K, 4 aces in 113 matches

Utility and deaths

Average
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 4%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 64%
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +4 pp, ELO +59
= Stayed the same
Rating at 1.03
▼ Got worse
K/R −0.04, ADR −4.3, Headshots −5 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.74 (at the start 0.78). Right on the average (0.74).

Patterns

From the last 181 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −61 ELO
51 matches · 37% win rate
On Ancient −28 ELO
26 matches · 38% win rate
On Wednesdays −31 ELO, win rate 41%

escort_cmty loses the most ELO from match 5 of the day: −61 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.93 · Mirage
  2. Most kills in a match: 39 · Ancient
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 181 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
49% better than 42%
0.78 better than 71%
82.9 better than 63%
1.08 better than 69%
52% of 279 duels better than 56%
40% of 43 situations better than 57%
Dust 250
50% better than 44%
0.72 better than 41%
80.5 better than 49%
0.99 better than 36%
44% of 189 duels better than 16%
30% of 23 situations better than 29%
Ancient26
38% better than 10%
0.76 better than 58%
78.8 better than 36%
1.07 better than 64%
57% of 97 duels better than 81%
33% of 6 situations better than 41%
Nuke13
38% -
0.72 -
75.1 -
0.99-
40% of 40 duels -
75% of 4 situations -
Cache12
50% -
0.74 -
80.7 -
1.08-
56% of 34 duels -
60% of 5 situations -
Anubis5
20% -
0.69 -
84.1 -
0.89-
48% of 21 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How escort_cmty plays

Across 181 matches escort_cmty averages K/R 0.75, ADR 81.0 and a rating of 1.04. Biggest strength: Headshot rate at 61%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.1, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 61% headshots. The strongest map is Cache with a 50% win rate in 12 matches. In 73 of 181 matches the rating was 1.10 or higher (40%), in 66 it was below 0.90. In 113 matches with detailed stats: 15 4Ks and 4 aces. Best month by rating: July 2026 at 1.11. escort_cmty loses the most ELO from match 5 of the day (−61 ELO, win rate 37%). Things go best on Mirage (+33 ELO, win rate 49%). Match no. 2 of the day goes best: 58% win rate, +4 ELO. Improved over the last three months: Win rate +4 pp, ELO +59. Got weaker: K/R −0.04, ADR −4.3, Headshots −5 pp. Unchanged in recent months: Rating at 1.03.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.