ertnasm

Russia
145 matches tracked
Last updated:

How does ertnasm play?

Rating 0.91 K/R 0.65 ADR 68.6 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 145 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 21% very weak below 0.75 27%
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Level 4

Compared with 685 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

43% of opening duels won and so well below the average (49%).

Rounds with first kill 8%−2 pp · Ø 10% better than 28%
Opening duels won 43%−6 pp · Ø 49% better than 12%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 91%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 23%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 42%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so slightly below the average (0.96).

Headshot rate 45%+2 pp · Ø 43% better than 63%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 0.90−0.06 · Ø 0.96 better than 34%
Pistol kills per match 2.4
Knife kills 2 in 145 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (3.6%).

2K rounds 11.3%−1.5 pp · Ø 12.8% better than 22%
3K rounds 2.6%−1.0 pp · Ø 3.6% better than 14%
MVPs per match 1.8−0.3 · Ø 2.1 better than 22%
4Ks and aces 16x 4K, 1 ace in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

2.0 utility damage per round and so well below the average (3.9).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.0−1.9 · Ø 3.9 better than 11%
Enemies flashed per round 0.12−0.12 · Ø 0.24 better than 19%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Headshots +7 pp
= Stayed the same
Win rate at 52%
▼ Got worse
K/R −0.11, Rating −0.12, ADR −10.4, ELO −133

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.63 (at the start 0.74). Clearly below the average (0.70).

Patterns

From the last 145 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −56 ELO
38 matches · 45% win rate
In match 3 of the day ±0 ELO
22 matches · 32% win rate
On Saturdays +23 ELO, win rate 43%

ertnasm loses the most ELO on Dust 2: −56 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Ancient
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 1.69 · Dust 2

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
55% better than 74%
0.67 better than 39%
69.9 better than 16%
0.93 better than 41%
48% of 184 duels better than 45%
42% of 36 situations better than 69%
Dust 238
45% better than 30%
0.60 better than 11%
65.2 better than 5%
0.84 better than 13%
40% of 151 duels better than 12%
39% of 18 situations better than 54%
Ancient18
44% better than 32%
0.66 better than 37%
70.3 better than 18%
0.88 better than 29%
37% of 90 duels better than 6%
60% of 10 situations better than 95%
Anubis18
72% better than 98%
0.67 better than 35%
67.4 better than 7%
1.01 better than 68%
50% of 46 duels better than 58%
36% of 11 situations right on the average
Nuke13
54% -
0.73 -
74.8 -
1.00-
48% of 54 duels -
22% of 9 situations -
Cache5
40% -
0.45 -
50.9 -
0.59-
44% of 16 duels -
-
Inferno4
50% -
0.75 -
80.7 -
1.02-
45% of 11 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ertnasm plays

Across 145 matches ertnasm averages K/R 0.65, ADR 68.6 and a rating of 0.91. Biggest strength: Clutch 1v1 won at 46%, better than 91% of level 4 players. Most room to improve: Damage per round (ADR) at 68.6, better than only 9% of level 4 players. Averages 14.0 kills per match with 45% headshots. The strongest map is Anubis with a 72% win rate in 18 matches. In 36 of 145 matches the rating was 1.10 or higher (25%), in 70 it was below 0.90. In 124 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: July 2026 at 1.01. ertnasm loses the most ELO on Dust 2 (−56 ELO, win rate 45%). Things go best from match 5 of the day (+29 ELO, win rate 58%). Match no. 2 of the day goes best: 64% win rate, −23 ELO. Improved over the last three months: Headshots +7 pp. Got weaker: K/R −0.11, Rating −0.12, ADR −10.4, ELO −133. Unchanged in recent months: Win rate at 52%. Last 30 days: 7 matches, win rate 43%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.