eroglupeek

Turkey
84 matches tracked 38 matches in 30 days
Last updated:

How does eroglupeek play?

Rating 0.96 K/R 0.70 ADR 77.4 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 84 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 33%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 5 average. More 4Ks and aces per 100 rounds than the level 5 average.
AWPerMulti-kills
better than most on level 5 about average weaker than most
Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+5 pp · Ø 49% better than 87%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 75%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 17%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so clearly below the average (44%).

Headshot rate 39%−5 pp · Ø 44% better than 26%
AWP share of kills 21%+10 pp · Ø 11% better than 87%
K/D 0.94−0.03 · Ø 0.97 better than 42%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (12.9%).

2K rounds 11.6%−1.3 pp · Ø 12.9% better than 24%
3K rounds 3.5%−0.2 pp · Ø 3.7% better than 45%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 22x 4K, 1 ace in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

0.71 enemies flashed per round and so well above the average (0.25).

Utility hit rate 31%−4 pp · Ø 35% better than 28%
Utility damage per round 3.4−0.4 · Ø 3.8 better than 39%
Enemies flashed per round 0.71+0.46 · Ø 0.25 better than 99%
Deaths per round 74%+1 pp · Ø 73% better than 44%

Progress

One value per month, dashed line is the level 5 average
Whether eroglupeek is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 84 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Best month: August 2026 with 0.73.

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −64 ELO
44 matches · 57% win rate
In match 2 of the day −14 ELO
20 matches · 45% win rate

eroglupeek loses the most ELO on Dust 2: −64 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.62 · Dust 2
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 29 · Dust 2

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 244
57% better than 76%
0.73 better than 67%
80.0 better than 63%
1.02 better than 70%
56% of 207 duels better than 87%
32% of 25 situations better than 33%
Mirage18
61% better than 88%
0.69 better than 46%
74.9 better than 36%
0.96 right on the average
52% of 62 duels better than 65%
56% of 9 situations better than 90%
Ancient6
67% -
0.68 -
81.9 -
0.93-
47% of 15 duels -
20% of 5 situations -
Inferno6
17% -
0.68 -
77.9 -
0.87-
63% of 19 duels -
67% of 3 situations -
Anubis5
40% -
0.52 -
64.4 -
0.71-
40% of 15 duels -
40% of 5 situations -
Cache3
33% -
0.63 -
74.2 -
0.89-
43% of 14 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eroglupeek plays

Across 84 matches eroglupeek averages K/R 0.70, ADR 77.4 and a rating of 0.96. Biggest strength: Opening duels won at 54%, better than 87% of level 5 players. Averages 15.3 kills per match with 39% headshots. The strongest map is Mirage with a 61% win rate in 18 matches. In 29 of 84 matches the rating was 1.10 or higher (35%), in 39 it was below 0.90. In 84 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: August 2026 at 1.01. eroglupeek loses the most ELO on Dust 2 (−64 ELO, win rate 57%). Last 30 days: 38 matches, win rate 53%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.