eparesete

Russia
On FACEIT since 2019 229 matches tracked 55 matches in 30 days
ELO ▼ 62
2,570
30-day peak: 2,755
Rank EU
#41,358
Russia #11,882 in Russia
Last updated:

How does eparesete play?

Rating 1.05 K/R 0.74 ADR 79.5 from 229 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 229 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 26%
Opening duels won 47%−5 pp · Ø 52% better than 14%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 77%
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 1.06+0.02 · Ø 1.04 better than 53%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 54%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 64%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 37x 4K, 2 aces in 159 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.1).

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 19%
Enemies flashed per round 0.24−0.06 · Ø 0.30 better than 32%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04, Rating +0.07
= Stayed the same
ADR at 80.3, Headshots at 55%, ELO at 2,755
▼ Got worse
Win rate −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.75 (at the start 0.71). Just above the average (0.74).

Patterns

From the last 229 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −54 ELO
63 matches · 51% win rate
On Mirage −17 ELO
89 matches · 53% win rate
On Tuesdays −90 ELO, win rate 27%

eparesete loses the most ELO on Dust 2: −54 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 2.14 · Dust 2
  3. Most kills in a match: 37 · Mirage

Maps in detail

from the last 229 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
53% right on the average
0.76 better than 55%
82.1 better than 54%
1.08 better than 63%
47% of 407 duels better than 23%
50% of 46 situations better than 81%
Dust 263
51% better than 43%
0.76 better than 57%
79.3 better than 39%
1.10 better than 66%
49% of 237 duels better than 34%
35% of 40 situations better than 41%
Ancient31
52% better than 45%
0.69 better than 20%
76.4 better than 19%
0.98 better than 28%
46% of 127 duels better than 17%
24% of 21 situations better than 16%
Anubis22
64% better than 83%
0.74 better than 46%
83.0 better than 59%
1.08 better than 61%
49% of 101 duels better than 31%
29% of 7 situations better than 25%
Nuke22
45% better than 19%
0.64 better than 5%
68.0 better than 2%
0.91 better than 9%
40% of 72 duels better than 4%
47% of 17 situations better than 68%

Compared with players on the same level who have at least 15 matches on the map.

How eparesete plays

Across 229 matches eparesete averages K/R 0.74, ADR 79.5 and a rating of 1.05. Biggest strength: Clutch 1v1 won at 44%, better than 78% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 47%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 15.9 kills per match with 55% headshots. The strongest map is Anubis with a 64% win rate in 22 matches. In 101 of 229 matches the rating was 1.10 or higher (44%), in 76 it was below 0.90. In 159 matches with detailed stats: 37 4Ks and 2 aces. Best month by rating: October 2026 at 1.09. eparesete loses the most ELO on Dust 2 (−54 ELO, win rate 51%). Things go best on Ancient (+60 ELO, win rate 52%). Match no. 3 of the day goes best: 72% win rate, +22 ELO. Improved over the last three months: K/R +0.04, Rating +0.07. Got weaker: Win rate −7 pp. Unchanged in recent months: ADR at 80.3, Headshots at 55%, ELO at 2,755. Last 30 days: 55 matches, win rate 47%, net ELO −55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.