enzero-
Name history of enzero-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does enzero- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (228 matches).
Compared with 1,153 players in this group, each player over up to their last 100 matches.
Opening
Weakness49% of opening duels won and so well below the average (55%).
Clutch
Weakness17% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average1.01 K/D and so clearly below the average (1.12).
Impact
Weakness2.2 MVPs per match and so well below the average (2.6).
Utility and deaths
AverageDied in 73% of rounds and so clearly above the average (70%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: April 2026 with 0.80. Last 3 months: 0.74 (at the start 0.71). Clearly below the average (0.79).
Rating, 1.00 is an average match
Best month: August 2026 with 1.12. Last 3 months: 1.02 (at the start 1.27). Clearly below the average (1.10).
Damage per round (ADR)
Best month: April 2026 with 85.8. Last 3 months: 81.7 (at the start 78.3). Slightly below the average (84.9).
Share of headshot kills
Best month: September 2026 with 55%. Last 3 months: 53% (at the start 52%). Right on the average (53%).
Matches won (win rate)
Best month: April 2026 with 88%. Last 3 months: 58% (at the start 53%). Clearly above the average (53%).
Best month: October 2026 with 3,693. Last 3 months: 3,722 (at the start 3,072).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 299 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
enzero- loses the most ELO on Anubis: −30 ELO, 50% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Ancient
- Most kills in a match: 39 · Dust 2
- Highest rating in a match: 2.52 · Ancient
- Longest win streak: 7 wins in a row · Ancient
Maps in detail
from the last 299 matchesCompared with players on the same level who have at least 15 matches on the map.
How enzero- plays
Across 299 matches enzero- averages K/R 0.74 and ADR 81.3; the rating across the 249 rated matches is 1.02. Most room to improve: K/D at 1.01, better than only 9% of level 10 · 3,500+ ELO players. Averages 16.2 kills per match with 53% headshots. The strongest map is Nuke with a 64% win rate in 25 matches. In 100 of 249 matches the rating was 1.10 or higher (40%), in 94 it was below 0.90. In 228 matches with detailed stats: 41 4Ks and 4 aces. Best month by rating: August 2026 at 1.12. enzero- loses the most ELO on Anubis (−30 ELO, win rate 50%). Things go best on Nuke (+59 ELO, win rate 64%). Improved over the last three months: Win rate +5 pp, ELO +650. Got weaker: Rating −0.25. Unchanged in recent months: K/R at 0.74, ADR at 81.7, Headshots at 53%. Last 30 days: 91 matches, win rate 59%, net ELO +177.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.