ennnd02

Kosovo
On FACEIT since 2022 91 matches tracked 15 matches in 30 days
Last updated:

How does ennnd02 play?

Rating 0.98 (from 41 matches) K/R 0.69 ADR 79.4 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 41 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 29%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
ClutcherRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Strength
Last one alive

44% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 53%+15 pp · Ø 38% better than 98%
Clutch 1v2 won 44%+22 pp · Ø 22% better than 99%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.00).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 3%−7 pp · Ø 10% better than 19%
K/D 0.94−0.06 · Ø 1.00 better than 26%
Pistol kills per match 3.0
Knife kills 5 in 91 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.5% of rounds and so clearly below the average (13.2%).

2K rounds 11.5%−1.7 pp · Ø 13.2% better than 13%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 80%
MVPs per match 2.5+0.3 · Ø 2.2 better than 80%
4Ks and aces 2x 4K, 0 aces in 21 matches

Utility and deaths

Average
Nades, flashes and deaths

0.61 enemies flashed per round and so well above the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 6.1+1.8 · Ø 4.3 better than 88%
Enemies flashed per round 0.61+0.33 · Ø 0.28 better than 97%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, ADR at 78.4, Headshots at 49%
▼ Got worse
Win rate −17 pp

Sep to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.67
MarAprMayJunJulAugSepOct

Best month: April 2026 with 0.78. Last 3 months unchanged at 0.68. Slightly below the average (0.73).

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −5 ELO
22 matches · 27% win rate

ennnd02 loses the most ELO in match 1 of the day: −5 ELO, 27% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.84 · Anubis
  2. Most kills in a match: 37 · Anubis
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage17
35% better than 8%
0.68 better than 28%
74.7 better than 26%
0.85-
40% of 35 duels better than 7%
100% of 2 situations better than 99%
Ancient16
75% better than 98%
0.78 better than 73%
87.3 better than 83%
1.15-
43% of 28 duels better than 11%
0% of 1 situations better than 1%
Anubis15
47% better than 34%
0.71 better than 39%
84.0 better than 67%
1.04-
61% of 28 duels better than 93%
67% of 6 situations better than 96%
Dust 215
33% better than 7%
0.64 better than 12%
76.8 better than 34%
0.88-
58% of 26 duels better than 86%
50% of 4 situations better than 81%
Inferno10
40% -
0.67 -
73.6 -
0.91-
32% of 19 duels -
20% of 5 situations -
Cache7
29% -
0.56 -
67.8 -
0.84-
36% of 14 duels -
100% of 1 situations -
Nuke6
50% -
0.72 -
83.7 -
1.03-
76% of 17 duels -
-
Overpass3
33% -
0.65 -
75.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How ennnd02 plays

Across 91 matches ennnd02 averages K/R 0.69 and ADR 79.4; the rating across the 41 rated matches is 0.98. Biggest strength: Clutch 1v1 won at 53%, better than 98% of level 9 players. Averages 15.7 kills per match with 49% headshots. The strongest map is Ancient with a 75% win rate in 16 matches. In 14 of 41 matches the rating was 1.10 or higher (34%), in 17 it was below 0.90. In 21 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: July 2026 at 1.03. ennnd02 loses the most ELO in match 1 of the day (−5 ELO, win rate 27%). Got weaker: Win rate −17 pp. Unchanged in recent months: K/R at 0.68, ADR at 78.4, Headshots at 49%. Last 30 days: 15 matches, win rate 20%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.