enique2h

Russia
On FACEIT since 2024 259 matches tracked 94 matches in 30 days
ELO ▼ 97
2,027
30-day peak: 2,404
Rank EU
#224,755
Russia #63,593 in Russia
Last updated:

How does enique2h play?

Rating 1.01 (from 209 matches) K/R 0.74 ADR 82.9 from 259 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 209 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (197 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 53%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (49%).

Headshot rate 59%+10 pp · Ø 49% better than 95%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 2.9
Knife kills 8 in 259 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 34x 4K, 2 aces in 197 matches

Utility and deaths

Average
Nades, flashes and deaths

5.8 utility damage per round and so well above the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 28%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 86%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 41%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Rating at 1.01, Win rate at 47%
▼ Got worse
K/R −0.09, ADR −6.5, Headshots −4 pp

Aug to Oct 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.75
FebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.89. Last 3 months: 0.72 (at the start 0.81). Just below the average (0.74).

Patterns

From the last 259 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −55 ELO
23 matches · 35% win rate
On Anubis −49 ELO
29 matches · 48% win rate
Between 6:00 and 12:00 +50 ELO, win rate 39%
On Mondays ±0 ELO, win rate 38%

enique2h loses the most ELO on Ancient: −55 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Highest rating in a match: 2.19 · Inferno
  3. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 259 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
47% better than 33%
0.73 right on the average
82.0 better than 59%
1.01 better than 46%
43% of 357 duels better than 11%
41% of 34 situations better than 57%
Dust 270
51% better than 48%
0.77 better than 65%
86.0 better than 74%
1.06 better than 60%
51% of 280 duels right on the average
42% of 36 situations better than 63%
Anubis29
48% better than 37%
0.71 better than 35%
80.1 better than 45%
0.94 better than 19%
48% of 113 duels better than 30%
25% of 12 situations better than 21%
Nuke28
39% better than 8%
0.77 better than 55%
81.0 better than 41%
0.99 better than 27%
49% of 87 duels better than 30%
28% of 25 situations better than 20%
Ancient23
35% better than 6%
0.71 better than 33%
84.1 better than 64%
0.95 better than 23%
44% of 71 duels better than 12%
63% of 8 situations better than 94%
Inferno15
67% better than 92%
0.80 better than 78%
87.1 better than 75%
1.14-
45% of 65 duels better than 13%
43% of 14 situations better than 66%
Cache8
38% -
0.64 -
71.9 -
0.88-
40% of 42 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How enique2h plays

Across 259 matches enique2h averages K/R 0.74 and ADR 82.9; the rating across the 209 rated matches is 1.01. Biggest strength: Headshot rate at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 46%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 59% headshots. The strongest map is Inferno with a 67% win rate in 15 matches. In 77 of 209 matches the rating was 1.10 or higher (37%), in 81 it was below 0.90. In 197 matches with detailed stats: 34 4Ks and 2 aces. Best month by rating: August 2026 at 1.17. enique2h loses the most ELO on Ancient (−55 ELO, win rate 35%). Things go best on Mirage (+126 ELO, win rate 47%). Match no. 3 of the day goes best: 54% win rate, +55 ELO. Got weaker: K/R −0.09, ADR −6.5, Headshots −4 pp. Unchanged in recent months: Rating at 1.01, Win rate at 47%. Last 30 days: 94 matches, win rate 45%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.