enim3l-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).
Compared with 817 players in this group, each player over up to their last 100 matches.
Opening
Strength58% of opening duels won and so well above the average (49%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.14 K/D and so clearly above the average (0.97).
Impact
StrengthExactly 3 kills in 5.7% of rounds and so well above the average (3.8%).
Utility and deaths
Average0.06 enemies flashed per round and so well below the average (0.26).
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.85. Last 3 months: 0.84 (at the start 0.76). Well above the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 1.18. Last 3 months: 1.16 (at the start 1.07). Well above the average (0.98).
Damage per round (ADR)
Best month: August 2026 with 90.5. Last 3 months: 89.3 (at the start 83.3). Well above the average (78.2).
Share of headshot kills
Best month: August 2026 with 43%. Last 3 months unchanged at 40%. Clearly below the average (45%).
Matches won (win rate)
Best month: August 2026 with 60%. Last 3 months: 55% (at the start 46%). Well above the average (47%).
Best month: October 2026 with 1,507. Last 3 months: 1,331 (at the start 1,132).
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: October 2026 with 45%.
Patterns
From the last 116 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
enim3l- loses the most ELO in match 2 of the day: −23 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.53 · Ancient
- Most kills in a match: 46 · Mirage
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 116 matchesCompared with players on the same level who have at least 15 matches on the map.
How enim3l- plays
Across 116 matches enim3l- averages K/R 0.81, ADR 87.2 and a rating of 1.13. Biggest strength: Opening duels won at 58%, better than 98% of level 6 players. Most room to improve: Headshot rate at 40%, better than only 23% of level 6 players. Averages 17.8 kills per match with 40% headshots. The strongest map is Mirage with a 61% win rate in 38 matches. In 55 of 116 matches the rating was 1.10 or higher (47%), in 30 it was below 0.90. In 55 matches with detailed stats: 7 4Ks and 4 aces. Best month by rating: September 2026 at 1.18. enim3l- loses the most ELO in match 2 of the day (−23 ELO, win rate 44%). Things go best in match 1 of the day (+91 ELO, win rate 70%). Match no. 1 of the day goes best: 70% win rate, +91 ELO. Improved over the last three months: K/R +0.08, Rating +0.09, ADR +6.0, Win rate +9 pp, ELO +199. Unchanged in recent months: Headshots at 40%. Last 30 days: 21 matches, win rate 48%, net ELO +38.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.