endruu

Czech Republic
On FACEIT since 2016 72 matches tracked 13 matches in 30 days
Last updated:

How does endruu play?

Rating 1.12 (from 22 matches) K/R 0.80 ADR 86.1 from 72 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 22 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 23% good 1.10 to 1.29 14% normal 0.90 to 1.09 14% weak 0.75 to 0.89 9% very weak below 0.75 27%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average.
Multi-kills
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (13 matches).

2,250-2,499 ELO

Compared with 2,219 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 11% no comparison
Opening duels won 57% no comparison

Clutch

Last one alive
Clutch 1v1 won 43% no comparison
Clutch 1v2 won 0% no comparison
Clutch kills per match 1.5 no comparison

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 14% no comparison
K/D 1.17+0.14 · Ø 1.03 better than 86%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 16.0% no comparison
3K rounds 6.5% no comparison
MVPs per match 2.6+0.2 · Ø 2.4 better than 77%
4Ks and aces 4x 4K, 0 aces in 13 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 30% no comparison
Utility damage per round 4.3 no comparison
Enemies flashed per round 0.18 no comparison
Deaths per round 68%−4 pp · Ø 72% better than 86%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether endruu is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 13 matches from the last 3 months and 50 before.

Kills per round (K/R)

0.86
FebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.86.

Patterns

From the last 72 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +19 ELO
37 matches · 51% win rate
Between 12:00 and 18:00 +54 ELO, win rate 52%

endruu loses the most ELO in match 1 of the day: +19 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Anubis
  2. Most kills in a match: 30 · Dust 2
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 72 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage23
57% better than 71%
0.74 right on the average
83.5 better than 62%
0.81-
53% of 15 duels better than 60%
0% of 1 situations better than 1%
Ancient18
56% better than 62%
0.87 better than 93%
89.8 better than 85%
1.33-
67% of 27 duels better than 99%
50% of 4 situations better than 80%
Dust 213
54% -
0.77 -
81.9 -
0.46-
20% of 5 duels -
-
Anubis10
70% -
0.91 -
92.9 -
1.40-
56% of 25 duels -
67% of 3 situations -
Inferno6
67% -
0.78 -
89.1 -
0.65-
33% of 3 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How endruu plays

Across 72 matches endruu averages K/R 0.80 and ADR 86.1; the rating across the 22 rated matches is 1.12. Biggest strength: K/D at 1.17, better than 86% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 51% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 11 of 22 matches the rating was 1.10 or higher (50%), in 8 it was below 0.90. In 13 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: October 2026 at 1.15. endruu loses the most ELO in match 1 of the day (+19 ELO, win rate 51%). Things go best on Mirage (+62 ELO, win rate 57%). Match no. 2 of the day goes best: 63% win rate, +63 ELO. Last 30 days: 13 matches, win rate 54%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.