emsiak91

Poland
On FACEIT since 2018 218 matches tracked 80 matches in 30 days
ELO ▲ 299
2,005
30-day peak: 2,005
Rank EU
#241,937
Poland #14,059 in Poland
Last updated:

How does emsiak91 play?

Rating 0.99 (from 168 matches) K/R 0.69 ADR 76.4 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 168 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 13% normal 0.90 to 1.09 17% weak 0.75 to 0.89 21% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (166 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 19%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.97−0.05 · Ø 1.02 better than 29%
Pistol kills per match 2.6
Knife kills 10 in 218 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 16%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 32x 4K, 4 aces in 166 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 49%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, ADR +7.3, Win rate +4 pp
= Stayed the same
Headshots at 42%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.69
AprMayJunJulAugSepOct

Best month: September 2026 with 0.75. Last 3 months: 0.71 (at the start 0.65). Slightly below the average (0.74).

Patterns

From the last 218 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −138 ELO
59 matches · 47% win rate
On Anubis −95 ELO
40 matches · 45% win rate
On Mondays −32 ELO, win rate 32%

emsiak91 loses the most ELO on Mirage: −138 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Highest rating in a match: 2.12 · Inferno
  3. Most kills in a match: 38 · Mirage

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
47% better than 33%
0.66 better than 16%
75.0 better than 23%
0.90 better than 13%
41% of 187 duels better than 6%
30% of 30 situations better than 27%
Ancient57
56% better than 62%
0.73 better than 43%
78.6 better than 34%
1.07 better than 65%
51% of 247 duels right on the average
21% of 24 situations better than 12%
Anubis40
45% better than 27%
0.70 better than 31%
78.7 better than 37%
0.98 better than 31%
50% of 140 duels better than 43%
30% of 27 situations better than 32%
Inferno24
46% better than 24%
0.70 better than 36%
75.0 better than 22%
1.08 better than 67%
55% of 58 duels better than 69%
47% of 15 situations better than 74%
Cache20
45% -
0.72 -
76.7 -
1.00-
51% of 61 duels -
45% of 11 situations -
Dust 210
50% -
0.63 -
71.3 -
0.96-
50% of 6 duels -
-
Nuke6
17% -
0.66 -
68.0 -
0.88-
35% of 20 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How emsiak91 plays

Across 218 matches emsiak91 averages K/R 0.69 and ADR 76.4; the rating across the 168 rated matches is 0.99. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 42% headshots. The strongest map is Ancient with a 56% win rate in 57 matches. In 60 of 168 matches the rating was 1.10 or higher (36%), in 79 it was below 0.90. In 166 matches with detailed stats: 32 4Ks and 4 aces. Best month by rating: September 2026 at 1.04. emsiak91 loses the most ELO on Mirage (−138 ELO, win rate 47%). Things go best on Ancient (+105 ELO, win rate 56%). Match no. 1 of the day goes best: 54% win rate, −123 ELO. Improved over the last three months: K/R +0.06, ADR +7.3, Win rate +4 pp. Unchanged in recent months: Headshots at 42%. Last 30 days: 80 matches, win rate 56%, net ELO −67.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.