fIower

Finland
On FACEIT since 2022 464 matches tracked 115 matches in 30 days
ELO ▲ 409
2,981
30-day peak: 3,169
Rank EU ▼ 443 places
#8,371
Finland #226 in Finland
30 days · prev. #7,928 · best #5,275
Last updated:

How does fIower play?

Rating 1.02 K/R 0.76 ADR 84.5 from 464 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 464 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
EntryRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (408 matches).

2,750-2,999 ELO

Compared with 11,755 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 81%
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 12%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 11%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so slightly below the average (1.05).

Headshot rate 53%+1 pp · Ø 52% better than 59%
AWP share of kills 6%−6 pp · Ø 12% better than 34%
K/D 1.00−0.05 · Ø 1.05 better than 26%
Pistol kills per match 2.6
Knife kills 2 in 464 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly below the average (2.4).

2K rounds 13.7%+0.1 pp · Ø 13.6% better than 48%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 43%
MVPs per match 2.3−0.1 · Ø 2.4 better than 38%
4Ks and aces 64x 4K, 12 aces in 408 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 4.00.0 · Ø 4.0 right on the average
Enemies flashed per round 0.26−0.05 · Ø 0.31 better than 37%
Deaths per round 75%+4 pp · Ø 71% better than 7%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
ELO +135
= Stayed the same
K/R at 0.76, Rating at 1.01, ADR at 84.2, Headshots at 53%, Win rate at 51%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: October 2026 with 0.81. Last 3 months: 0.76 (at the start 0.75). Just above the average (0.75).

Patterns

From the last 464 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −177 ELO
193 matches · 48% win rate
On Anubis −57 ELO
52 matches · 46% win rate
Between 0:00 and 6:00 −187 ELO, win rate 42%
On Tuesdays −255 ELO, win rate 42%

fIower loses the most ELO on Mirage: −177 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Cache
  2. Most kills in a match: 51 · Cache
  3. Recorded match no. 250 · Mirage
  4. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 464 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage193
48% better than 27%
0.75 better than 47%
84.4 better than 63%
1.01 better than 34%
54% of 976 duels better than 62%
26% of 88 situations better than 15%
Ancient102
61% better than 74%
0.78 better than 61%
87.1 better than 72%
1.05 right on the average
59% of 537 duels better than 84%
17% of 52 situations better than 7%
Nuke58
50% better than 28%
0.77 right on the average
86.6 better than 68%
1.05 better than 39%
55% of 305 duels better than 60%
42% of 31 situations better than 59%
Anubis52
46% better than 23%
0.73 better than 39%
81.0 better than 46%
0.98 better than 24%
46% of 290 duels better than 17%
31% of 26 situations better than 30%
Cache38
50% better than 29%
0.73 better than 27%
83.6 better than 46%
0.99 better than 17%
53% of 226 duels better than 45%
42% of 19 situations better than 55%
Dust 211
36% -
0.61 -
70.6 -
0.81-
40% of 58 duels -
20% of 5 situations -
Vertigo5
60% -
0.82 -
87.0 -
1.06-
52% of 27 duels -
75% of 4 situations -
Inferno3
67% -
0.95 -
90.5 -
1.35-
71% of 7 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How fIower plays

Across 464 matches fIower averages K/R 0.76, ADR 84.5 and a rating of 1.02. Biggest strength: Rounds with first kill at 13%, better than 81% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 75%, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 16.5 kills per match with 53% headshots. The strongest map is Ancient with a 61% win rate in 102 matches. In 176 of 464 matches the rating was 1.10 or higher (38%), in 182 it was below 0.90. In 408 matches with detailed stats: 64 4Ks and 12 aces. Best month by rating: October 2026 at 1.07. fIower loses the most ELO on Mirage (−177 ELO, win rate 48%). Things go best on Ancient (+218 ELO, win rate 61%). Match no. 1 of the day goes best: 58% win rate, +111 ELO. Improved over the last three months: ELO +135. Unchanged in recent months: K/R at 0.76, Rating at 1.01, ADR at 84.2, Headshots at 53%, Win rate at 51%. Last 30 days: 115 matches, win rate 57%, net ELO −167.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.