emph1s

Ukraine
On FACEIT since 2020 209 matches tracked 14 matches in 30 days
ELO ▲ 10
2,653
30-day peak: 2,673
Rank EU
#30,651
Ukraine #1,361 in Ukraine
Last updated:

How does emph1s play?

Rating 1.01 (from 191 matches) K/R 0.75 ADR 80.8 from 209 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 191 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
EntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 24%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 27%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (51%).

Headshot rate 56%+5 pp · Ø 51% better than 81%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.00−0.04 · Ø 1.04 better than 30%
Pistol kills per match 3.6
Knife kills 6 in 209 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 58%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 56%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 18x 4K, 1 ace in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.30).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.2−0.9 · Ø 4.1 better than 26%
Enemies flashed per round 0.09−0.21 · Ø 0.30 better than 3%
Deaths per round 75%+3 pp · Ø 72% better than 10%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Nothing clear
= Stayed the same
Rating at 1.00
▼ Got worse
K/R −0.04, ADR −4.4, Headshots −4 pp, Win rate −12 pp, ELO −359

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: May 2026 with 0.91. Last 3 months: 0.74 (at the start 0.78). Right on the average (0.74).

Patterns

From the last 209 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −293 ELO
37 matches · 35% win rate
On Ancient −82 ELO
46 matches · 54% win rate
Between 6:00 and 12:00 +1 ELO, win rate 36%

emph1s loses the most ELO in match 2 of the day: −293 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.47 · Mirage
  2. Most kills in a match: 40 · Dust 2
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 209 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
45% better than 20%
0.76 better than 55%
80.8 better than 47%
0.99 better than 31%
50% of 272 duels better than 39%
48% of 23 situations better than 76%
Anubis47
60% better than 73%
0.80 better than 74%
85.1 better than 69%
1.07 better than 57%
56% of 248 duels better than 71%
39% of 18 situations better than 49%
Dust 247
43% better than 19%
0.73 better than 41%
79.1 better than 38%
1.00 better than 33%
50% of 242 duels better than 39%
28% of 18 situations better than 21%
Ancient46
54% better than 53%
0.76 right on the average
81.8 better than 45%
1.01 better than 36%
55% of 222 duels better than 65%
18% of 22 situations better than 8%
Inferno6
100% -
0.62 -
75.1 -
0.88-
55% of 31 duels -
0% of 2 situations -
Nuke6
17% -
0.64 -
65.4 -
0.83-
42% of 26 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How emph1s plays

Across 209 matches emph1s averages K/R 0.75 and ADR 80.8; the rating across the 191 rated matches is 1.01. Biggest strength: Rounds with first kill at 13%, better than 83% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 75%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 16.2 kills per match with 56% headshots. The strongest map is Anubis with a 60% win rate in 47 matches. In 63 of 191 matches the rating was 1.10 or higher (33%), in 79 it was below 0.90. In 135 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: October 2026 at 1.08. emph1s loses the most ELO in match 2 of the day (−293 ELO, win rate 35%). Things go best in match 4 of the day (+181 ELO, win rate 58%). From match no. 5 of the day on, things go best: 62% win rate, −60 ELO. Got weaker: K/R −0.04, ADR −4.4, Headshots −4 pp, Win rate −12 pp, ELO −359. Unchanged in recent months: Rating at 1.00. Last 30 days: 14 matches, win rate 43%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.