emotionlessO

Japan
On FACEIT since 2018 143 matches tracked 77 matches in 30 days
Last updated:

How does emotionlessO play?

Rating 1.12 K/R 0.80 ADR 84.5 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 143 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 8% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 56%+5 pp · Ø 51% better than 82%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 23%+12 pp · Ø 11% better than 89%
K/D 1.13+0.10 · Ø 1.03 better than 77%
Pistol kills per match 3.3
Knife kills 3 in 143 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.1%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 76%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 84%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 32x 4K, 3 aces in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether emotionlessO is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 143 matches, all from the last 3 months.

Kills per round (K/R)

0.80
SepOct

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −124 ELO
22 matches · 45% win rate
On Mirage −67 ELO
31 matches · 52% win rate
Between 12:00 and 18:00 −24 ELO, win rate 48%
On Saturdays −24 ELO, win rate 38%

emotionlessO loses the most ELO on Ancient: −124 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Longest win streak: 7 wins in a row · Vertigo
  3. Highest rating in a match: 2.42 · Inferno

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
66% better than 90%
0.78 better than 67%
84.0 better than 62%
1.11 better than 71%
60% of 169 duels better than 89%
38% of 32 situations right on the average
Mirage31
52% right on the average
0.78 better than 66%
83.8 better than 63%
1.10 better than 69%
58% of 161 duels better than 83%
25% of 24 situations better than 17%
Ancient22
45% better than 26%
0.78 better than 66%
81.9 better than 50%
1.07 better than 62%
51% of 91 duels better than 45%
58% of 12 situations better than 90%
Anubis17
65% better than 86%
0.82 better than 80%
83.8 better than 62%
1.17 better than 83%
63% of 84 duels better than 94%
71% of 7 situations better than 97%
Inferno15
40% better than 11%
0.78 better than 62%
85.8 better than 67%
1.12 better than 66%
56% of 73 duels better than 63%
50% of 8 situations better than 75%
Nuke10
40% -
0.93 -
94.2 -
1.29-
62% of 52 duels -
0% of 4 situations -
Cache8
25% -
0.75 -
79.5 -
1.04-
36% of 50 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How emotionlessO plays

Across 143 matches emotionlessO averages K/R 0.80, ADR 84.5 and a rating of 1.12. Biggest strength: 3K rounds at 5.2%, better than 84% of level 10 · 2,250-2,499 ELO players. Averages 17.6 kills per match with 51% headshots. The strongest map is Dust 2 with a 66% win rate in 38 matches. In 71 of 143 matches the rating was 1.10 or higher (50%), in 36 it was below 0.90. In 143 matches with detailed stats: 32 4Ks and 3 aces. emotionlessO loses the most ELO on Ancient (−124 ELO, win rate 45%). Things go best in match 3 of the day (+24 ELO, win rate 65%). Match no. 3 of the day goes best: 65% win rate, +24 ELO. Last 30 days: 77 matches, win rate 49%, net ELO −53.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.