emodagestan

Djibouti
On FACEIT since 2026 195 matches tracked 30 matches in 30 days
ELO ▼ 64
2,663
30-day peak: 2,752
Rank SEA ▲ 54 places
#564
Djibouti #1 in Djibouti
30 days · prev. #618 · best #546
Last updated:

How does emodagestan play?

Rating 1.16 K/R 0.84 ADR 88.4 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 195 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 21% good 1.10 to 1.29 26% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average.
EntryMulti-kills
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 57%+6 pp · Ø 51% better than 86%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 18%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.18 K/D and so clearly above the average (1.04).

Headshot rate 53%+2 pp · Ø 51% better than 63%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 1.18+0.14 · Ø 1.04 better than 84%
Pistol kills per match 3.5
Knife kills 9 in 195 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (13.5%).

2K rounds 15.5%+2.0 pp · Ø 13.5% better than 87%
3K rounds 5.3%+1.3 pp · Ø 4.0% better than 85%
MVPs per match 2.6+0.3 · Ø 2.3 better than 73%
4Ks and aces 46x 4K, 6 aces in 195 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.14 enemies flashed per round and so well below the average (0.32).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 2.8−1.3 · Ø 4.1 better than 15%
Enemies flashed per round 0.14−0.18 · Ø 0.32 better than 9%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether emodagestan is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 195 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: August 2026 with 0.88.

Patterns

From the last 195 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −50 ELO
89 matches · 44% win rate
On Dust 2 −27 ELO
50 matches · 52% win rate
Between 18:00 and 24:00 +25 ELO, win rate 45%
On Fridays −25 ELO, win rate 40%

emodagestan loses the most ELO from match 5 of the day: −50 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Nuke
  2. Most kills in a match: 41 · Mirage
  3. Reached level 10 · Dust 2
  4. Longest win streak: 7 wins in a row · Cache
  5. Highest rating in a match: 3.00 · Dust 2

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
55% better than 62%
0.81 better than 75%
86.8 better than 74%
1.14 better than 78%
56% of 394 duels better than 74%
27% of 41 situations better than 19%
Dust 250
52% right on the average
0.84 better than 85%
88.3 better than 79%
1.17 better than 83%
58% of 274 duels better than 82%
33% of 43 situations better than 35%
Ancient19
47% better than 28%
0.77 better than 58%
83.2 better than 55%
1.07 better than 58%
49% of 92 duels better than 34%
36% of 11 situations better than 45%
Anubis18
56% better than 61%
0.85 better than 88%
89.1 better than 84%
1.18 better than 86%
54% of 109 duels better than 58%
20% of 15 situations better than 11%
Nuke15
53% better than 41%
0.96 better than 98%
101.1 better than 98%
1.33 better than 97%
67% of 103 duels better than 97%
54% of 13 situations better than 85%
Cache11
55% -
0.89 -
96.8 -
1.23-
61% of 66 duels -
57% of 7 situations -
Inferno9
22% -
0.84 -
82.3 -
1.14-
59% of 54 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How emodagestan plays

Across 195 matches emodagestan averages K/R 0.84, ADR 88.4 and a rating of 1.16. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 15% of level 10 · 2,500-2,749 ELO players. Averages 17.9 kills per match with 53% headshots. The strongest map is Anubis with a 56% win rate in 18 matches. In 106 of 195 matches the rating was 1.10 or higher (54%), in 51 it was below 0.90. In 195 matches with detailed stats: 46 4Ks and 6 aces. Best month by rating: August 2026 at 1.23. emodagestan loses the most ELO from match 5 of the day (−50 ELO, win rate 44%). Things go best in match 4 of the day (+25 ELO, win rate 63%). Match no. 4 of the day goes best: 63% win rate, +25 ELO. Last 30 days: 30 matches, win rate 47%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.