emmeek

Poland
362 matches tracked 94 matches in 30 days
Last updated:

How does emmeek play?

Rating 1.04 (from 231 matches) K/R 0.73 ADR 78.1 from 362 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53% on level 10
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 65%
Rating spread from 231 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 23% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 21%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (291 matches).

Opening

Average
The first duels of the round
Rounds with first kill 11%0 pp level
Opening duels won 50%−1 pp better than 39%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 24%+3 pp better than 68%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 49%−2 pp better than 40%
AWP share of kills 12%+1 pp better than 64%
K/D 1.030.00 level
Pistol kills per match 2.5
Knife kills 11 in 362 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.9%−0.4 pp better than 35%
Rounds with 3K 4.3%+0.2 pp better than 59%
MVPs per match 2.30.0 level
4Ks and aces 53x 4K, 4 aces in 291 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 39%
Utility damage per round 3.3−0.8 better than 29%
Enemies flashed per round 0.20−0.10 better than 24%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.73, ADR at 78.6, Win rate at 50%
▼ Got worse
ELO −221

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.73 (at the start 0.72).

Patterns

From the last 362 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Ancient −173 ELO
76 matches · 42% wins
On Nuke −117 ELO
44 matches · 45% wins
Between 0:00 and 6:00 −76 ELO, win rate 39%
On Sundays −12 ELO, win rate 43%

emmeek loses the most ELO on Ancient: −173 ELO, 42% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Dust 2
  2. Highest rating in a match: 2.35 · Anubis
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 362 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage107
56% better than 65%
0.74 level
79.4 better than 43%
1.09 better than 66%
53% of 489 duels better than 58%
43% of 76 situations better than 65%
Ancient76
42% better than 16%
0.74 better than 46%
77.1 better than 25%
1.02 better than 44%
48% of 383 duels better than 32%
29% of 56 situations better than 30%
Anubis70
59% better than 73%
0.73 better than 44%
80.3 better than 46%
1.00 better than 32%
49% of 371 duels better than 34%
33% of 39 situations better than 40%
Dust 248
40% better than 12%
0.70 better than 30%
72.1 better than 11%
1.02 better than 42%
45% of 248 duels better than 19%
31% of 32 situations better than 30%
Nuke44
45% better than 15%
0.75 better than 41%
79.3 better than 35%
1.07-
49% of 220 duels better than 27%
35% of 31 situations better than 42%
Cache8
38% -
0.78 -
88.9 -
0.99-
58% of 31 duels -
25% of 4 situations -
Vertigo5
60% -
0.78 -
81.6 -
1.25-
46% of 26 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How emmeek plays

Across 362 matches emmeek averages K/R 0.73 and ADR 78.1; the rating across the 231 rated matches is 1.04. On average 16.2 kills per match, 49% of them headshots. The strongest map is Anubis with a 59% win rate in 70 matches. In 92 of 231 matches the rating was 1.10 or higher (40%), in 82 it was below 0.90. In 291 matches with detailed stats: 53 4Ks and 4 aces. Best month by rating: October 2026 at 1.15. emmeek loses the most ELO on Ancient (−173 ELO, win rate 42%). Things go best on Anubis (+184 ELO, win rate 59%). Improved over the last three months: Headshots +4 pp. Got weaker: ELO −221. Unchanged in recent months: K/R at 0.73, ADR at 78.6, Win rate at 50%. Last 30 days: 94 matches, win rate 46%, ELO balance −133.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.