em0k1dmentaI

Russia
On FACEIT since 2025 282 matches tracked 99 matches in 30 days
ELO ▲ 204
2,454
30-day peak: 2,520
Rank EU
#61,617
Russia #17,556 in Russia
Last updated:

How does em0k1dmentaI play?

Rating 1.02 K/R 0.71 ADR 77.4 from 282 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 282 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 22%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (182 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 49%−2 pp · Ø 51% better than 29%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.7

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.4%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 22%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 25%
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 37x 4K, 3 aces in 182 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 10%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 29%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +7 pp, ELO +308
= Stayed the same
K/R at 0.71, Rating at 1.01, ADR at 76.5, Headshots at 53%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: September 2026 with 0.73. Last 3 months: 0.71 (at the start 0.72). Slightly below the average (0.74).

Patterns

From the last 282 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −89 ELO
60 matches · 55% win rate
On Mirage −88 ELO
108 matches · 48% win rate
On Dust 2 −30 ELO
53 matches · 58% win rate

em0k1dmentaI loses the most ELO on Ancient: −89 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.04 · Ancient
  3. Most kills in a match: 44 · Ancient

Maps in detail

from the last 282 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage108
48% better than 34%
0.70 better than 29%
77.3 better than 29%
0.98 better than 31%
48% of 397 duels better than 30%
37% of 73 situations better than 47%
Ancient60
55% better than 60%
0.71 better than 32%
76.0 better than 22%
1.04 better than 53%
51% of 230 duels better than 45%
40% of 30 situations better than 55%
Dust 253
58% better than 72%
0.72 better than 38%
77.3 better than 32%
1.05 better than 53%
51% of 146 duels right on the average
50% of 42 situations better than 81%
Anubis40
55% better than 57%
0.71 better than 33%
77.6 better than 29%
1.04 right on the average
39% of 127 duels better than 3%
26% of 27 situations better than 21%
Nuke19
42% better than 14%
0.76 right on the average
82.9 better than 53%
1.04 better than 43%
51% of 80 duels better than 42%
38% of 13 situations better than 45%

Compared with players on the same level who have at least 15 matches on the map.

How em0k1dmentaI plays

Across 282 matches em0k1dmentaI averages K/R 0.71, ADR 77.4 and a rating of 1.02. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 15.8 kills per match with 53% headshots. The strongest map is Dust 2 with a 58% win rate in 53 matches. In 111 of 282 matches the rating was 1.10 or higher (39%), in 110 it was below 0.90. In 182 matches with detailed stats: 37 4Ks and 3 aces. Best month by rating: September 2026 at 1.05. em0k1dmentaI loses the most ELO on Ancient (−89 ELO, win rate 55%). Improved over the last three months: Win rate +7 pp, ELO +308. Unchanged in recent months: K/R at 0.71, Rating at 1.01, ADR at 76.5, Headshots at 53%. Last 30 days: 99 matches, win rate 54%, net ELO −61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.