elzhanxx

Canada
On FACEIT since 2019 55 matches tracked
ELO
2,246
Rank EU
#115,617
Canada #281 in Canada
Last updated:

How does elzhanxx play?

Rating 1.13 (from 33 matches) K/R 0.80 ADR 85.7 from 55 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 33 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 9% weak 0.75 to 0.89 24% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
Multi-killsAWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (11 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 11% no comparison
Opening duels won 51% no comparison

Clutch

Last one alive
Clutch 1v1 won 75% no comparison
Clutch 1v2 won 33% no comparison
Clutch kills per match 1.5 no comparison

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.02).

Headshot rate 44%−6 pp · Ø 50% better than 20%
AWP share of kills 21% no comparison
K/D 1.11+0.09 · Ø 1.02 better than 81%
Pistol kills per match 2.9
Knife kills 3 in 55 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.3).

2K rounds 13.5% no comparison
3K rounds 5.0% no comparison
MVPs per match 2.9+0.6 · Ø 2.3 better than 96%
4Ks and aces 4x 4K, 2 aces in 11 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 32% no comparison
Utility damage per round 2.6 no comparison
Enemies flashed per round 0.20 no comparison
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether elzhanxx is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 11 matches from the last 3 months and 44 before.

Kills per round (K/R)

0.69
JunJulAugSepOct

Best month: June 2026 with 0.80.

Patterns

From the last 55 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 40 · Mirage
  3. Highest rating in a match: 2.69 · Mirage

Maps in detail

from the last 55 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 220
30% better than 3%
0.79 better than 78%
82.6 better than 64%
1.03-
48% of 62 duels better than 35%
38% of 8 situations right on the average
Mirage17
47% better than 32%
0.76 better than 62%
83.2 better than 65%
1.16-
48% of 29 duels better than 31%
33% of 6 situations better than 37%
Nuke9
44% -
0.86 -
90.4 -
1.19-
55% of 20 duels -
33% of 3 situations -
Anubis3
67% -
0.97 -
102.9 -
1.61-
44% of 9 duels -
100% of 1 situations -
Inferno3
33% -
0.69 -
74.3 -
0.94-
50% of 16 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How elzhanxx plays

Across 55 matches elzhanxx averages K/R 0.80 and ADR 85.7; the rating across the 33 rated matches is 1.13. Biggest strength: Rating at 1.13, better than 89% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 20% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 44% headshots. The strongest map is Mirage with a 47% win rate in 17 matches. In 16 of 33 matches the rating was 1.10 or higher (48%), in 14 it was below 0.90. In 11 matches with detailed stats: 4 4Ks and 2 aces. Best month by rating: June 2026 at 1.18. Last 30 days: 3 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.