elysiun

Russia
On FACEIT since 2024 192 matches tracked 65 matches in 30 days
ELO ▲ 193
2,467
30-day peak: 2,467
Rank EU
#59,198
Russia #16,883 in Russia
Last updated:

How does elysiun play?

Rating 1.17 (from 142 matches) K/R 0.82 ADR 86.6 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 142 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 25% good 1.10 to 1.29 20% normal 0.90 to 1.09 17% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 59%+8 pp · Ø 51% better than 93%

Clutch

Strength
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 29%+18 pp · Ø 11% better than 95%
K/D 1.14+0.11 · Ø 1.03 better than 79%
Pistol kills per match 3.8
Zeus kills1 in 192 matches
Knife kills 4 in 192 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.1%).

2K rounds 15.5%+2.1 pp · Ø 13.4% better than 88%
3K rounds 5.8%+1.7 pp · Ø 4.1% better than 93%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 36x 4K, 7 aces in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 16%
Enemies flashed per round 0.32+0.03 · Ø 0.29 better than 60%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.11, Rating +0.22, ADR +7.1, Win rate +10 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.92
MayJunJulAugSepOct

Best month: August 2026 with 0.94. Last 3 months: 0.86 (at the start 0.75). Well above the average (0.74).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
46 matches · 50% win rate
In match 1 of the day −20 ELO
39 matches · 41% win rate
Between 0:00 and 6:00 −65 ELO, win rate 40%
On Mondays −30 ELO, win rate 44%

elysiun loses the most ELO on Mirage: −30 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 2.45 · Anubis
  3. Most kills in a match: 49 · Mirage

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
61% better than 81%
0.84 better than 86%
88.8 better than 82%
1.23 better than 92%
63% of 237 duels better than 94%
36% of 22 situations better than 45%
Mirage46
50% better than 42%
0.80 better than 73%
85.3 better than 71%
1.18 better than 87%
54% of 185 duels better than 66%
27% of 22 situations better than 20%
Anubis35
63% better than 82%
0.86 better than 90%
89.9 better than 86%
1.18 better than 86%
50% of 133 duels better than 41%
37% of 19 situations better than 46%
Ancient19
32% better than 4%
0.85 better than 87%
87.4 better than 77%
1.09-
54% of 72 duels better than 62%
50% of 8 situations better than 79%
Inferno15
60% better than 68%
0.77 better than 58%
80.2 better than 39%
1.23-
61% of 51 duels better than 84%
29% of 7 situations better than 29%
Nuke8
38% -
0.63 -
72.3 -
0.76-
48% of 27 duels -
0% of 2 situations -
Overpass3
0% -
0.58 -
74.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How elysiun plays

Across 192 matches elysiun averages K/R 0.82 and ADR 86.6; the rating across the 142 rated matches is 1.17. Biggest strength: Opening duels won at 59%, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 18.0 kills per match with 46% headshots. The strongest map is Anubis with a 63% win rate in 35 matches. In 79 of 142 matches the rating was 1.10 or higher (56%), in 39 it was below 0.90. In 122 matches with detailed stats: 36 4Ks and 7 aces. Best month by rating: August 2026 at 1.36. elysiun loses the most ELO on Mirage (−30 ELO, win rate 50%). Things go best from match 5 of the day (+60 ELO, win rate 68%). From match no. 5 of the day on, things go best: 68% win rate, +60 ELO. Improved over the last three months: K/R +0.11, Rating +0.22, ADR +7.1, Win rate +10 pp. Got weaker: Headshots −6 pp. Last 30 days: 65 matches, win rate 54%, net ELO −65.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.