elias

Finland
On FACEIT since 2016 90 matches tracked 68 matches in 30 days
ELO ▼ 48
2,195
30-day peak: 2,343
Rank EU
#137,513
Finland #3,842 in Finland
Last updated:

How does elias play?

Rating 1.16 K/R 0.83 ADR 90.6 from 90 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 90 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 26% good 1.10 to 1.29 14% normal 0.90 to 1.09 28% weak 0.75 to 0.89 13% very weak below 0.75 11%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
EntryMulti-killsDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

45% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.03).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.19+0.16 · Ø 1.03 better than 91%
Pistol kills per match 2.4
Knife kills 4 in 90 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.4%).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 93%
3K rounds 5.2%+1.1 pp · Ø 4.1% better than 88%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 19x 4K, 1 ace in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 72%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether elias is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 75 matches from the last 3 months and 15 before.

Kills per round (K/R)

0.84
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.88.

Patterns

From the last 90 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +37 ELO
21 matches · 43% win rate

elias loses the most ELO from match 5 of the day: +37 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Ancient
  2. Most kills in a match: 32 · Dust 2
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 90 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient29
52% better than 47%
0.85 better than 91%
94.0 better than 95%
1.20 better than 93%
55% of 189 duels better than 72%
39% of 18 situations better than 56%
Dust 221
48% better than 37%
0.81 better than 82%
85.5 better than 76%
1.15 better than 84%
59% of 94 duels better than 86%
47% of 15 situations better than 76%
Anubis18
67% better than 90%
0.88 better than 95%
93.9 better than 95%
1.24 better than 94%
65% of 100 duels better than 98%
67% of 6 situations better than 97%
Inferno8
50% -
0.74 -
86.5 -
1.04-
57% of 37 duels -
0% of 2 situations -
Nuke7
57% -
0.80 -
94.7 -
1.08-
50% of 34 duels -
50% of 2 situations -
Cache6
67% -
0.79 -
81.7 -
1.04-
52% of 33 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How elias plays

Across 90 matches elias averages K/R 0.83, ADR 90.6 and a rating of 1.16. Biggest strength: Rounds with first kill at 15%, better than 96% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 45% headshots. The strongest map is Anubis with a 67% win rate in 18 matches. In 43 of 90 matches the rating was 1.10 or higher (48%), in 22 it was below 0.90. In 75 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: September 2026 at 1.22. elias loses the most ELO from match 5 of the day (+37 ELO, win rate 43%). Things go best on Ancient (+90 ELO, win rate 52%). Match no. 1 of the day goes best: 67% win rate, +60 ELO. Last 30 days: 68 matches, win rate 54%, net ELO +157.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.