elber

Poland
70 matches tracked
Last updated:

How does elber play?

Rating 1.06 (from 49 matches) K/R 0.74 ADR 80.2 from 70 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 49 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 18% weak 0.75 to 0.89 10% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
ClutcherEntryRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (4 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 12% no comparison
Opening duels won 46% no comparison

Clutch

Last one alive
Clutch 1v1 won 50% no comparison
Clutch 1v2 won 25% no comparison
Clutch kills per match 1.8 no comparison

Weapons and aim

Average
Where do the kills come from?

49% headshots and so just below the average (50%).

Headshot rate 49%−1 pp · Ø 50% better than 43%
AWP share of kills 4% no comparison
K/D 1.05+0.02 · Ø 1.03 better than 52%
Pistol kills per match 2.4
Knife kills 4 in 70 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 9.5% no comparison
3K rounds 4.2% no comparison
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 1x 4K, 0 aces in 4 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 39% no comparison
Utility damage per round 8.0 no comparison
Enemies flashed per round 0.41 no comparison
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether elber is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 6 matches from the last 3 months and 64 before.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: June 2026 with 0.76.

Patterns

From the last 70 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −27 ELO
23 matches · 74% win rate

elber loses the most ELO on Ancient: −27 ELO, 74% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.89 · Mirage
  2. Most kills in a match: 34 · Cache
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 70 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient23
74% better than 98%
0.81 better than 77%
89.1 better than 82%
1.21 better than 89%
61% of 69 duels better than 90%
29% of 14 situations better than 27%
Mirage19
42% better than 16%
0.67 better than 18%
74.5 better than 18%
0.97-
48% of 62 duels better than 30%
36% of 11 situations better than 44%
Nuke10
50% -
0.66 -
72.3 -
0.95-
65% of 17 duels -
60% of 5 situations -
Inferno8
13% -
0.79 -
77.2 -
0.92-
58% of 31 duels -
0% of 2 situations -
Cache7
29% -
0.71 -
77.8 -
1.01-
43% of 40 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How elber plays

Across 70 matches elber averages K/R 0.74 and ADR 80.2; the rating across the 49 rated matches is 1.06. Averages 17.1 kills per match with 49% headshots. The strongest map is Ancient with a 74% win rate in 23 matches. In 25 of 49 matches the rating was 1.10 or higher (51%), in 15 it was below 0.90. In 4 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: June 2026 at 1.38. elber loses the most ELO on Ancient (−27 ELO, win rate 74%). Match no. 1 of the day goes best: 56% win rate, −57 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.