el_tibu_ron
Name history of el_tibu_ron
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does el_tibu_ron play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (305 matches).
Compared with 10,580 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so slightly below the average (51%).
Clutch
Average1.0 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average1.00 K/D and so slightly below the average (1.05).
Impact
AverageExactly 2 kills in 13.2% of rounds and so just below the average (13.5%).
Utility and deaths
AverageDied in 75% of rounds and so well above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.77. Last 3 months unchanged at 0.75. Just above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.06. Last 3 months: 1.03 (at the start 0.98). Just below the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 86.4. Last 3 months: 84.3 (at the start 83.5). Slightly above the average (80.6).
Share of headshot kills
Best month: July 2026 with 56%. Last 3 months: 51% (at the start 50%). Just below the average (52%).
Matches won (win rate)
Best month: August 2026 with 52%. Last 3 months: 52% (at the start 47%). Right on the average (52%).
Best month: August 2026 with 3,110. Last 3 months: 2,972 (at the start 2,961).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 39%.
Patterns
From the last 352 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
el_tibu_ron loses the most ELO in match 2 of the day: −134 ELO, 45% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Dust 2
- Most kills in a match: 42 · Ancient
- Highest rating in a match: 2.44 · Mirage
Maps in detail
from the last 352 matchesCompared with players on the same level who have at least 15 matches on the map.
How el_tibu_ron plays
Across 449 matches el_tibu_ron averages K/R 0.75 and ADR 84.1; the rating across the 352 rated matches is 1.02. Biggest strength: Utility hit rate at 39%, better than 82% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 75%, better than only 8% of level 10 · 2,750-2,999 ELO players. Averages 16.5 kills per match with 51% headshots. The strongest map is Dust 2 with a 55% win rate in 56 matches. In 132 of 352 matches the rating was 1.10 or higher (38%), in 130 it was below 0.90. In 305 matches with detailed stats: 58 4Ks and 9 aces. Best month by rating: September 2026 at 1.06. el_tibu_ron loses the most ELO in match 2 of the day (−134 ELO, win rate 45%). Things go best on Mirage (+342 ELO, win rate 53%). Match no. 4 of the day goes best: 64% win rate, +194 ELO. Improved over the last three months: Rating +0.05, Win rate +5 pp. Unchanged in recent months: K/R at 0.75, ADR at 84.3, Headshots at 51%, ELO at 2,972. Last 30 days: 117 matches, win rate 54%, net ELO +71.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.