el-promis
Name history of el-promis
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does el-promis play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Weakness1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.90 K/D and so clearly below the average (1.03).
Impact
AverageExactly 2 kills in 12.6% of rounds and so slightly below the average (13.4%).
Utility and deaths
AverageDied in 77% of rounds and so well above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Feb to Apr 2026.
Kills per round (K/R)
Best month: October 2026 with 0.81. Last 3 months: 0.69 (at the start 0.70). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.11.
Damage per round (ADR)
Best month: October 2026 with 88.2. Last 3 months: 77.7 (at the start 78.7). Slightly below the average (80.8).
Share of headshot kills
Best month: October 2026 with 58%. Last 3 months unchanged at 55%. Well above the average (49%).
Matches won (win rate)
Best month: February 2026 with 80%. Last 3 months: 51% (at the start 48%). Just above the average (50%).
Best month: October 2026 with 2,280.
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 180 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
el-promis loses the most ELO from match 5 of the day: −49 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.13 · Dust 2
- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 36 · Dust 2
Maps in detail
from the last 180 matchesCompared with players on the same level who have at least 15 matches on the map.
How el-promis plays
Across 180 matches el-promis averages K/R 0.70 and ADR 78.0; the rating across the 130 rated matches is 0.94. Biggest strength: Headshot rate at 55%, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 77%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 55% headshots. The strongest map is Ancient with a 54% win rate in 24 matches. In 32 of 130 matches the rating was 1.10 or higher (25%), in 60 it was below 0.90. In 130 matches with detailed stats: 21 4Ks and 4 aces. Best month by rating: October 2026 at 1.11. el-promis loses the most ELO from match 5 of the day (−49 ELO, win rate 40%). Things go best on Anubis (+57 ELO, win rate 44%). Match no. 1 of the day goes best: 63% win rate, +55 ELO. Improved over the last three months: Win rate +3 pp. Unchanged in recent months: K/R at 0.69, ADR at 77.7, Headshots at 55%. Last 30 days: 41 matches, win rate 54%, net ELO −51.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.