el-papi

Zimbabwe
On FACEIT since 2020 75 matches tracked 25 matches in 30 days
Last updated:

How does el-papi play?

Rating 1.14 K/R 0.82 ADR 87.5 from 75 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 75 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 32% good 1.10 to 1.29 24% normal 0.90 to 1.09 17% weak 0.75 to 0.89 17% very weak below 0.75 8%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
ClutcherMulti-killsEntry
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Strength
Last one alive

34% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 92%
Clutch 1v2 won 34%+14 pp · Ø 20% better than 98%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Strength
Where do the kills come from?

58% headshots and so well above the average (48%).

Headshot rate 58%+10 pp · Ø 48% better than 94%
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 1.13+0.13 · Ø 1.00 better than 87%
Pistol kills per match 3.5
Knife kills 4 in 75 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.2).

2K rounds 15.6%+2.5 pp · Ø 13.1% better than 93%
3K rounds 5.1%+1.2 pp · Ø 3.9% better than 88%
MVPs per match 2.8+0.6 · Ø 2.2 better than 94%
4Ks and aces 19x 4K, 3 aces in 75 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.28).

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 5.2+1.0 · Ø 4.2 better than 76%
Enemies flashed per round 0.49+0.21 · Ø 0.28 better than 91%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
Whether el-papi is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 75 matches, all from the last 3 months.

Kills per round (K/R)

0.80
AugSepOct

Best month: September 2026 with 0.88.

Patterns

From the last 75 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Ancient
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Highest rating in a match: 2.36 · Dust 2

Maps in detail

from the last 75 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 223
43% better than 24%
0.82 better than 87%
86.8 better than 81%
1.11 better than 79%
51% of 120 duels right on the average
56% of 16 situations better than 88%
Mirage18
44% better than 26%
0.79 better than 77%
84.5 better than 72%
1.09 better than 74%
52% of 99 duels better than 59%
43% of 7 situations better than 65%
Inferno16
50% better than 39%
0.83 better than 83%
87.3 better than 77%
1.17 better than 82%
53% of 83 duels right on the average
27% of 11 situations better than 24%
Ancient7
43% -
0.89 -
94.2 -
1.24-
57% of 37 duels -
71% of 7 situations -
Anubis7
71% -
0.92 -
96.1 -
1.36-
52% of 31 duels -
67% of 6 situations -
Cache3
33% -
0.64 -
73.8 -
0.84-
50% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How el-papi plays

Across 75 matches el-papi averages K/R 0.82, ADR 87.5 and a rating of 1.14. Biggest strength: Headshot rate at 58%, better than 94% of level 9 players. Averages 18.2 kills per match with 58% headshots. The strongest map is Inferno with a 50% win rate in 16 matches. In 43 of 75 matches the rating was 1.10 or higher (57%), in 19 it was below 0.90. In 75 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: September 2026 at 1.23. Things go best in match 1 of the day (+46 ELO, win rate 56%). Match no. 1 of the day goes best: 56% win rate, +46 ELO. Last 30 days: 25 matches, win rate 40%, net ELO +9.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.