eby_oirat

Russia
On FACEIT since 2025 142 matches tracked 61 matches in 30 days
ELO ▲ 233
2,234
30-day peak: 2,234
Rank EU
#171,567
Russia #37,777 in Russia
Last updated:

How does eby_oirat play?

Rating 0.94 K/R 0.69 ADR 79.6 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 142 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 10% normal 0.90 to 1.09 18% weak 0.75 to 0.89 30% very weak below 0.75 26%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 45%−6 pp · Ø 51% better than 9%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 0.90−0.13 · Ø 1.03 better than 9%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 47%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 26%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 18x 4K, 1 ace in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 39%
Deaths per round 77%+5 pp · Ø 72% better than 4%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +458
= Stayed the same
K/R at 0.70, Rating at 0.94, ADR at 79.9, Headshots at 48%
▼ Got worse
Win rate −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: October 2026 with 0.73. Last 3 months: 0.70 (at the start 0.67). Slightly below the average (0.74).

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +110 ELO
59 matches · 42% win rate
Between 0:00 and 6:00 +12 ELO, win rate 43%
On Wednesdays +31 ELO, win rate 41%

eby_oirat loses the most ELO from match 5 of the day: +110 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Dust 2
  2. Highest rating in a match: 2.28 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 249
59% better than 76%
0.72 better than 41%
80.2 better than 48%
1.02 better than 46%
47% of 223 duels better than 29%
52% of 25 situations better than 85%
Mirage34
59% better than 80%
0.69 better than 27%
80.6 better than 50%
0.92 better than 16%
46% of 214 duels better than 21%
53% of 15 situations better than 88%
Ancient22
23% better than 1%
0.63 better than 7%
74.7 better than 17%
0.81 better than 3%
44% of 126 duels better than 13%
25% of 16 situations better than 21%
Anubis12
33% -
0.80 -
88.9 -
1.06-
44% of 63 duels -
33% of 6 situations -
Cache11
27% -
0.56 -
67.7 -
0.76-
45% of 66 duels -
67% of 3 situations -
Nuke10
40% -
0.70 -
78.3 -
0.85-
53% of 62 duels -
33% of 6 situations -
Inferno4
75% -
0.82 -
96.7 -
1.03-
50% of 24 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eby_oirat plays

Across 142 matches eby_oirat averages K/R 0.69, ADR 79.6 and a rating of 0.94. Most room to improve: Deaths per round at 77%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 15.5 kills per match with 49% headshots. The strongest map is Dust 2 with a 59% win rate in 49 matches. In 37 of 142 matches the rating was 1.10 or higher (26%), in 80 it was below 0.90. In 101 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: October 2026 at 1.00. eby_oirat loses the most ELO from match 5 of the day (+110 ELO, win rate 42%). Things go best on Dust 2 (+104 ELO, win rate 59%). Improved over the last three months: ELO +458. Got weaker: Win rate −8 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.94, ADR at 79.9, Headshots at 48%. Last 30 days: 61 matches, win rate 51%, net ELO +81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.