ebunnyslayer

Finland
169 matches tracked 59 matches in 30 days
Last updated:

How does ebunnyslayer play?

Rating 1.06 K/R 0.77 ADR 80.5 from 169 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 169 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most
Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 55%+4 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

32% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 50%
Clutch 1v2 won 32%+10 pp · Ø 22% better than 95%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 70%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (47%).

Headshot rate 55%+8 pp · Ø 47% better than 91%
AWP share of kills 17%+6 pp · Ø 11% better than 79%
K/D 1.05+0.02 · Ø 1.03 better than 78%
Pistol kills per match 3.2
Knife kills 19 in 169 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so slightly above the average (13.4%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 80%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 76%
4Ks and aces 34x 4K, 8 aces in 169 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.27).

Utility hit rate 32%−4 pp · Ø 36% better than 30%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 29%
Enemies flashed per round 0.15−0.12 · Ø 0.27 better than 20%
Deaths per round 73%+1 pp · Ø 72% better than 49%

Progress

One value per month, dashed line is the level 7 average
Whether ebunnyslayer is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 169 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOct

Patterns

From the last 169 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −88 ELO
24 matches · 46% win rate
On Ancient −31 ELO
31 matches · 58% win rate
On Sundays −66 ELO, win rate 35%

ebunnyslayer loses the most ELO on Dust 2: −88 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.37 · Cache
  2. Most kills in a match: 50 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 169 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
46% better than 35%
0.72 right on the average
76.5 better than 34%
0.98 better than 43%
51% of 206 duels better than 54%
31% of 35 situations better than 29%
Ancient31
58% better than 77%
0.76 better than 71%
80.5 better than 56%
1.08 better than 83%
52% of 137 duels better than 65%
43% of 30 situations better than 63%
Dust 224
46% better than 32%
0.80 better than 88%
85.6 better than 83%
1.08 better than 79%
55% of 91 duels better than 79%
50% of 10 situations better than 80%
Nuke24
54% better than 53%
0.73 better than 46%
76.7 better than 34%
0.98 better than 36%
56% of 123 duels better than 76%
33% of 9 situations better than 33%
Anubis16
50% right on the average
0.84 better than 94%
88.3 better than 90%
1.22 better than 98%
56% of 82 duels better than 78%
0% of 6 situations better than 2%
Cache14
64% -
0.79 -
81.6 -
1.08-
59% of 69 duels -
40% of 5 situations -
Inferno10
70% -
0.83 -
82.9 -
1.18-
58% of 43 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ebunnyslayer plays

Across 169 matches ebunnyslayer averages K/R 0.77, ADR 80.5 and a rating of 1.06. Biggest strength: Headshot rate at 55%, better than 91% of level 7 players. Averages 16.9 kills per match with 55% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 71 of 169 matches the rating was 1.10 or higher (42%), in 56 it was below 0.90. In 169 matches with detailed stats: 34 4Ks and 8 aces. ebunnyslayer loses the most ELO on Dust 2 (−88 ELO, win rate 46%). Things go best on Nuke (+89 ELO, win rate 54%). Match no. 1 of the day goes best: 57% win rate, +143 ELO. Last 30 days: 59 matches, win rate 49%, net ELO −61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.