ebat_ilya
Name history of ebat_ilya
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does ebat_ilya play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average40% headshots and so well below the average (49%).
Impact
WeaknessExactly 3 kills in 3.0% of rounds and so well below the average (4.1%).
Utility and deaths
AverageDied in 69% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.79. Last 3 months: 0.71 (at the start 0.75). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.11. Last 3 months: 0.99 (at the start 1.18). Slightly below the average (1.02).
Damage per round (ADR)
Best month: October 2026 with 82.9. Last 3 months: 76.4 (at the start 79.8). Slightly below the average (80.4).
Share of headshot kills
Best month: October 2026 with 43%. Last 3 months unchanged at 40%. Well below the average (49%).
Matches won (win rate)
Best month: October 2026 with 62%. Last 3 months: 49% (at the start 41%). Right on the average (49%).
Best month: July 2026 with 2,297. Last 3 months: 2,101 (at the start 2,297).
Rounds with first kill
Best month: October 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 48%.
Patterns
From the last 134 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ebat_ilya loses the most ELO on Ancient: −50 ELO, 52% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 1.84 · Mirage
- Most kills in a match: 53 · Mirage
Maps in detail
from the last 134 matchesCompared with players on the same level who have at least 15 matches on the map.
How ebat_ilya plays
Across 134 matches ebat_ilya averages K/R 0.72 and ADR 77.2; the rating across the 103 rated matches is 1.00. Biggest strength: Deaths per round at just 69% (lower is better), better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 40% headshots. The strongest map is Anubis with a 59% win rate in 17 matches. In 37 of 103 matches the rating was 1.10 or higher (36%), in 44 it was below 0.90. In 102 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: October 2026 at 1.11. ebat_ilya loses the most ELO on Ancient (−50 ELO, win rate 52%). Things go best on Mirage (+25 ELO, win rate 49%). From match no. 5 of the day on, things go best: 59% win rate, −75 ELO. Improved over the last three months: Win rate +8 pp. Got weaker: K/R −0.04, Rating −0.19, ELO −196. Unchanged in recent months: ADR at 76.4, Headshots at 40%. Last 30 days: 28 matches, win rate 54%, net ELO −25.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.