easypr

Lithuania
On FACEIT since 2016 230 matches tracked 61 matches in 30 days
ELO ▲ 163
2,323
30-day peak: 2,323
Rank EU
#93,005
Lithuania #777 in Lithuania
Last updated:

How does easypr play?

Rating 1.04 K/R 0.74 ADR 80.7 from 230 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 230 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 15% normal 0.90 to 1.09 30% weak 0.75 to 0.89 17% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (164 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 14%+3 pp · Ø 11% better than 68%
K/D 1.05+0.02 · Ø 1.03 better than 52%
Pistol kills per match 2.6
Knife kills 3 in 230 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so slightly above the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 48%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 60%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 19x 4K, 6 aces in 164 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.29).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 74%
Enemies flashed per round 0.43+0.14 · Ø 0.29 better than 84%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.06, Rating +0.07, ADR +6.2
= Stayed the same
Headshots at 46%
▼ Got worse
Win rate −4 pp, ELO −203

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.76 (at the start 0.70). Just above the average (0.74).

Patterns

From the last 230 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −64 ELO
44 matches · 39% win rate
On Dust 2 −23 ELO
57 matches · 51% win rate
On Tuesdays +82 ELO, win rate 38%

easypr loses the most ELO on Mirage: −64 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 2.22 · Inferno
  3. Most kills in a match: 46 · Dust 2

Maps in detail

from the last 230 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
51% better than 49%
0.72 better than 38%
79.3 better than 41%
1.03 better than 46%
53% of 204 duels better than 59%
44% of 54 situations better than 68%
Ancient44
45% better than 26%
0.70 better than 28%
77.4 better than 29%
0.99 better than 34%
49% of 172 duels better than 35%
46% of 26 situations better than 71%
Mirage44
39% better than 9%
0.73 better than 42%
78.9 better than 38%
1.02 better than 44%
53% of 160 duels better than 61%
25% of 28 situations better than 17%
Inferno40
53% better than 45%
0.82 better than 79%
88.4 better than 75%
1.13 better than 70%
63% of 142 duels better than 90%
34% of 29 situations better than 43%
Anubis29
41% better than 16%
0.75 right on the average
81.4 better than 51%
1.05 better than 52%
46% of 116 duels better than 22%
56% of 16 situations better than 85%
Cache9
78% -
0.77 -
82.9 -
1.06-
52% of 31 duels -
27% of 11 situations -
Nuke6
33% -
0.66 -
72.6 -
0.92-
43% of 14 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How easypr plays

Across 230 matches easypr averages K/R 0.74, ADR 80.7 and a rating of 1.04. Averages 16.0 kills per match with 47% headshots. The strongest map is Inferno with a 53% win rate in 40 matches. In 80 of 230 matches the rating was 1.10 or higher (35%), in 80 it was below 0.90. In 164 matches with detailed stats: 19 4Ks and 6 aces. Best month by rating: October 2026 at 1.10. easypr loses the most ELO on Mirage (−64 ELO, win rate 39%). Things go best on Anubis (+87 ELO, win rate 41%). Match no. 3 of the day goes best: 55% win rate, −44 ELO. Improved over the last three months: K/R +0.06, Rating +0.07, ADR +6.2. Got weaker: Win rate −4 pp, ELO −203. Unchanged in recent months: Headshots at 46%. Last 30 days: 61 matches, win rate 48%, net ELO +31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.