eUssyBjpxs

Russia
On FACEIT since 2025 176 matches tracked
Last updated:

How does eUssyBjpxs play?

Rating 1.05 (from 142 matches) K/R 0.72 ADR 76.8 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 142 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 44%−7 pp · Ø 51% better than 5%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 59%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 56%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 81%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 62%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 1.05+0.03 · Ø 1.02 better than 59%
Pistol kills per match 2.5
Zeus kills1 in 176 matches
Knife kills 1 in 176 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 56%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.2−0.1 · Ø 2.3 better than 39%
4Ks and aces 17x 4K, 2 aces in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 33%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 18%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +3 pp, ELO +364
= Stayed the same
K/R at 0.72, Rating at 1.04, ADR at 76.1
▼ Got worse
Headshots −5 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months unchanged at 0.72. Just below the average (0.74).

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −24 ELO
37 matches · 54% win rate
Between 18:00 and 24:00 +76 ELO, win rate 46%
On Thursdays +17 ELO, win rate 38%

eUssyBjpxs loses the most ELO on Ancient: −24 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.00 · Mirage
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 35 · Mirage

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
59% better than 78%
0.73 better than 44%
77.7 better than 34%
1.11 better than 76%
52% of 174 duels better than 57%
39% of 38 situations better than 53%
Ancient37
54% better than 57%
0.74 right on the average
78.1 better than 33%
1.05 better than 55%
46% of 134 duels better than 20%
42% of 24 situations better than 61%
Dust 223
52% better than 52%
0.68 better than 22%
73.5 better than 15%
1.00 better than 39%
40% of 85 duels better than 5%
42% of 19 situations better than 62%
Anubis21
62% better than 82%
0.68 better than 24%
71.9 better than 12%
0.98 better than 33%
39% of 59 duels better than 4%
43% of 21 situations better than 63%
Inferno11
27% -
0.73 -
81.3 -
0.96-
54% of 24 duels -
25% of 4 situations -
Nuke8
13% -
0.63 -
68.3 -
0.90-
33% of 21 duels -
50% of 4 situations -
Cache4
50% -
0.74 -
77.8 -
1.16-
47% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eUssyBjpxs plays

Across 176 matches eUssyBjpxs averages K/R 0.72 and ADR 76.8; the rating across the 142 rated matches is 1.05. Biggest strength: Deaths per round at just 69% (lower is better), better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 44%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 51% headshots. The strongest map is Anubis with a 62% win rate in 21 matches. In 60 of 142 matches the rating was 1.10 or higher (42%), in 51 it was below 0.90. In 117 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: August 2026 at 1.07. eUssyBjpxs loses the most ELO on Ancient (−24 ELO, win rate 54%). Things go best on Mirage (+153 ELO, win rate 59%). Improved over the last three months: Win rate +3 pp, ELO +364. Got weaker: Headshots −5 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.04, ADR at 76.1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.