eNd1iko

Russia
On FACEIT since 2021 81 matches tracked 58 matches in 30 days
ELO ▲ 98
2,550
30-day peak: 2,550
Rank EU
#44,890
Russia #12,841 in Russia
Last updated:

How does eNd1iko play?

Rating 1.13 K/R 0.81 ADR 84.6 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 81 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 21% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,505 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 50%−2 pp · Ø 52% better than 33%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 70%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.13+0.09 · Ø 1.04 better than 75%
Pistol kills per match 3.2
Knife kills 1 in 81 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.5%).

2K rounds 16.1%+2.6 pp · Ø 13.5% better than 94%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 42%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 23x 4K, 4 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

0.53 enemies flashed per round and so well above the average (0.31).

Utility hit rate 31%−4 pp · Ø 35% better than 26%
Utility damage per round 4.0−0.1 · Ø 4.1 better than 49%
Enemies flashed per round 0.53+0.22 · Ø 0.31 better than 93%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether eNd1iko is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 81 matches, all from the last 3 months.

Kills per round (K/R)

0.81
AugSepOct

Best month: September 2026 with 0.93.

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −146 ELO
25 matches · 56% win rate
In match 1 of the day −52 ELO
28 matches · 50% win rate
On Dust 2 −26 ELO
23 matches · 57% win rate

eNd1iko loses the most ELO on Mirage: −146 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Anubis
  2. Highest rating in a match: 2.14 · Dust 2
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
56% better than 66%
0.82 better than 80%
87.7 better than 78%
1.12 better than 74%
58% of 98 duels better than 84%
33% of 15 situations better than 35%
Dust 223
57% better than 67%
0.80 better than 74%
81.4 better than 49%
1.14 better than 77%
46% of 69 duels better than 20%
40% of 10 situations better than 54%
Anubis14
57% -
0.82 -
84.9 -
1.15-
44% of 62 duels -
40% of 10 situations -
Ancient8
63% -
0.85 -
91.2 -
1.17-
45% of 29 duels -
60% of 5 situations -
Inferno8
38% -
0.86 -
83.0 -
1.18-
48% of 33 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eNd1iko plays

Across 81 matches eNd1iko averages K/R 0.81, ADR 84.6 and a rating of 1.13. Biggest strength: Rating at 1.13, better than 79% of level 10 · 2,500-2,749 ELO players. Averages 17.8 kills per match with 54% headshots. The strongest map is Anubis with a 57% win rate in 14 matches. In 37 of 81 matches the rating was 1.10 or higher (46%), in 24 it was below 0.90. In 81 matches with detailed stats: 23 4Ks and 4 aces. Best month by rating: September 2026 at 1.31. eNd1iko loses the most ELO on Mirage (−146 ELO, win rate 56%). Things go best in match 2 of the day (−61 ELO, win rate 64%). Match no. 2 of the day goes best: 64% win rate, −61 ELO. Last 30 days: 58 matches, win rate 59%, net ELO −198.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.