eMGi

Poland
On FACEIT since 2014 277 matches tracked 107 matches in 30 days
ELO ▲ 139
2,187
30-day peak: 2,187
Rank EU
#140,374
Poland #7,714 in Poland
Last updated:

How does eMGi play?

Rating 1.02 K/R 0.73 ADR 81.3 from 277 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 277 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

34% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 28%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so just above the average (49%).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.03+0.01 · Ø 1.02 better than 52%
Pistol kills per match 2.8
Knife kills 4 in 277 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.8% of rounds and so slightly below the average (4.1%).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 40%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 43x 4K, 4 aces in 277 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 21%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 38%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether eMGi is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 277 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Best month: October 2026 with 0.77.

Patterns

From the last 277 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −50 ELO
56 matches · 43% win rate
On Mirage −8 ELO
50 matches · 48% win rate
Between 12:00 and 18:00 +14 ELO, win rate 44%
On Sundays +8 ELO, win rate 32%

eMGi loses the most ELO on Anubis: −50 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Highest rating in a match: 2.06 · Dust 2
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 277 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 278
55% better than 63%
0.77 better than 65%
85.7 better than 73%
1.07 better than 63%
57% of 354 duels better than 80%
29% of 48 situations better than 27%
Anubis56
43% better than 21%
0.75 better than 56%
82.7 better than 60%
1.03 right on the average
53% of 238 duels better than 61%
31% of 36 situations better than 34%
Mirage50
48% better than 37%
0.70 better than 33%
79.7 better than 46%
0.99 better than 39%
53% of 209 duels better than 64%
27% of 22 situations better than 21%
Nuke31
84% better than 99%
0.76 right on the average
85.1 better than 60%
1.07 better than 53%
52% of 137 duels better than 47%
38% of 26 situations better than 45%
Cache29
38% -
0.71 -
76.0 -
0.98-
55% of 104 duels -
29% of 24 situations -
Inferno22
41% better than 17%
0.67 better than 23%
73.0 better than 14%
0.96 better than 27%
46% of 102 duels better than 17%
14% of 7 situations better than 6%
Ancient7
29% -
0.62 -
72.1 -
0.78-
34% of 29 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How eMGi plays

Across 277 matches eMGi averages K/R 0.73, ADR 81.3 and a rating of 1.02. Most room to improve: Utility damage per round at 3.0, better than only 21% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 50% headshots. The strongest map is Nuke with a 84% win rate in 31 matches. In 106 of 277 matches the rating was 1.10 or higher (38%), in 102 it was below 0.90. In 277 matches with detailed stats: 43 4Ks and 4 aces. Best month by rating: October 2026 at 1.07. eMGi loses the most ELO on Anubis (−50 ELO, win rate 43%). Things go best on Nuke (+60 ELO, win rate 84%). Match no. 2 of the day goes best: 56% win rate, −35 ELO. Last 30 days: 107 matches, win rate 50%, net ELO +191.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.