eL-TURel
Name history of eL-TURel
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does eL-TURel play?
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average26% of 1v2s won and so slightly above the average (22%).
Weapons and aim
Average0.93 K/D and so clearly below the average (1.03).
Impact
WeaknessExactly 3 kills in 2.5% of rounds and so well below the average (4.1%).
Utility and deaths
Strength0.58 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageKills per round (K/R)
Best month: August 2026 with 0.68.
Rating, 1.00 is an average match
Best month: August 2026 with 0.97.
Damage per round (ADR)
Best month: August 2026 with 79.6.
Share of headshot kills
Best month: August 2026 with 60%.
Matches won (win rate)
Best month: August 2026 with 68%.
Best month: October 2026 with 2,295.
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 140 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
eL-TURel loses the most ELO from match 5 of the day: −53 ELO, 53% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Anubis
- Most kills in a match: 29 · Ancient
- Highest rating in a match: 1.91 · Anubis
Maps in detail
from the last 140 matchesCompared with players on the same level who have at least 15 matches on the map.
How eL-TURel plays
Across 140 matches eL-TURel averages K/R 0.64, ADR 72.7 and a rating of 0.91. Biggest strength: Utility damage per round at 6.3, better than 92% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.5%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 14.0 kills per match with 54% headshots. The strongest map is Inferno with a 80% win rate in 20 matches. In 38 of 140 matches the rating was 1.10 or higher (27%), in 73 it was below 0.90. In 140 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: August 2026 at 0.97. eL-TURel loses the most ELO from match 5 of the day (−53 ELO, win rate 53%). Things go best on Inferno (+54 ELO, win rate 80%). Match no. 2 of the day goes best: 78% win rate, +29 ELO. Last 30 days: 70 matches, win rate 54%, net ELO −101.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.