e666kx

Belarus
On FACEIT since 2018 120 matches tracked 68 matches in 30 days
ELO ▼ 86
2,309
30-day peak: 2,413
Rank EU
#97,276
Belarus #2,336 in Belarus
Last updated:

How does e666kx play?

Rating 1.03 K/R 0.73 ADR 80.9 from 120 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 120 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 24% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 24%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 10%−1 pp · Ø 11% better than 53%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.4
Knife kills 2 in 120 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so just below the average (4.1%).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 48%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 21x 4K, 3 aces in 120 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 72%
Enemies flashed per round 0.15−0.14 · Ø 0.29 better than 12%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether e666kx is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 120 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: August 2026 with 0.80.

Patterns

From the last 120 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −48 ELO
39 matches · 28% win rate
On Dust 2 −2 ELO
30 matches · 30% win rate
Between 0:00 and 6:00 −25 ELO, win rate 40%
On Wednesdays −24 ELO, win rate 38%

e666kx loses the most ELO in match 1 of the day: −48 ELO, 28% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Dust 2
  2. Longest win streak: 4 wins in a row · Inferno
  3. Most kills in a match: 35 · Ancient

Maps in detail

from the last 120 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
53% better than 54%
0.79 better than 69%
83.2 better than 60%
1.10 better than 69%
52% of 151 duels better than 55%
42% of 26 situations better than 62%
Dust 230
30% better than 2%
0.70 better than 30%
79.1 better than 40%
1.01 better than 39%
50% of 123 duels better than 42%
20% of 20 situations better than 10%
Ancient17
59% better than 74%
0.72 better than 37%
83.3 better than 58%
0.99 better than 34%
60% of 105 duels better than 88%
50% of 8 situations better than 79%
Anubis13
46% -
0.73 -
78.1 -
1.02-
51% of 51 duels -
50% of 4 situations -
Nuke12
50% -
0.67 -
75.8 -
0.94-
54% of 63 duels -
50% of 14 situations -
Cache7
29% -
0.77 -
86.0 -
1.04-
53% of 30 duels -
33% of 6 situations -
Inferno5
40% -
0.72 -
80.3 -
1.01-
57% of 30 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How e666kx plays

Across 120 matches e666kx averages K/R 0.73, ADR 80.9 and a rating of 1.03. Most room to improve: Utility hit rate at 31%, better than only 23% of level 10 · 2,250-2,499 ELO players. Averages 16.9 kills per match with 47% headshots. The strongest map is Ancient with a 59% win rate in 17 matches. In 48 of 120 matches the rating was 1.10 or higher (40%), in 47 it was below 0.90. In 120 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: August 2026 at 1.12. e666kx loses the most ELO in match 1 of the day (−48 ELO, win rate 28%). Things go best in match 2 of the day (±0 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate. Last 30 days: 68 matches, win rate 47%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.