dzdking6767

North Macedonia
On FACEIT since 2021 180 matches tracked 161 matches in 30 days
ELO ▲ 32
3,182
30-day peak: 3,509
Rank EU ▼ 2,704 places
#4,000
North Macedonia #21 in North Macedonia
30 days · prev. #1,296 · best #1,296
Last updated:

How does dzdking6767 play?

Rating 0.96 K/R 0.69 ADR 77.3 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 180 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 39%
Opening duels won 48%−4 pp · Ø 52% better than 15%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 19%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.4−0.1 · Ø 1.5 better than 30%

Weapons and aim

Average
Where do the kills come from?

0.96 K/D and so slightly below the average (1.05).

Headshot rate 55%+2 pp · Ø 53% better than 62%
AWP share of kills 4%−8 pp · Ø 12% better than 26%
K/D 0.96−0.09 · Ø 1.05 better than 12%
Pistol kills per match 2.9
Knife kills 3 in 180 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so clearly below the average (13.5%).

2K rounds 12.5%−1.0 pp · Ø 13.5% better than 18%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 25%
MVPs per match 2.2−0.2 · Ø 2.4 better than 24%
4Ks and aces 19x 4K, 0 aces in 180 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly above the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 4.1+0.2 · Ø 3.9 better than 59%
Enemies flashed per round 0.27−0.05 · Ø 0.32 better than 34%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether dzdking6767 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 180 matches, all from the last 3 months.

Kills per round (K/R)

0.69
SepOct

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −211 ELO
22 matches · 41% win rate
On Ancient −150 ELO
44 matches · 43% win rate
Between 0:00 and 6:00 −57 ELO, win rate 44%
On Thursdays +120 ELO, win rate 40%

dzdking6767 loses the most ELO in match 4 of the day: −211 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Nuke
  2. Most kills in a match: 35 · Ancient
  3. Highest rating in a match: 2.24 · Ancient

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage81
47% better than 18%
0.67 better than 12%
76.1 better than 20%
0.93 better than 10%
49% of 332 duels better than 28%
29% of 42 situations better than 20%
Ancient44
43% better than 13%
0.70 better than 23%
79.8 better than 36%
0.97 better than 20%
44% of 262 duels better than 10%
42% of 24 situations better than 60%
Cache17
41% better than 6%
0.69 better than 12%
74.2 better than 10%
0.97 better than 9%
50% of 86 duels better than 25%
38% of 8 situations right on the average
Nuke14
64% -
0.65 -
69.8 -
0.94-
44% of 66 duels -
17% of 6 situations -
Dust 212
58% -
0.73 -
82.8 -
1.01-
55% of 47 duels -
43% of 7 situations -
Inferno10
70% -
0.79 -
86.6 -
1.16-
62% of 47 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dzdking6767 plays

Across 180 matches dzdking6767 averages K/R 0.69, ADR 77.3 and a rating of 0.96. Most room to improve: Rating at 0.96, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 15.2 kills per match with 55% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 56 of 180 matches the rating was 1.10 or higher (31%), in 81 it was below 0.90. In 180 matches with detailed stats: 19 4Ks and 0 aces. dzdking6767 loses the most ELO in match 4 of the day (−211 ELO, win rate 41%). Things go best on Mirage (+125 ELO, win rate 47%). Last 30 days: 161 matches, win rate 50%, net ELO +164.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.