dzaklitooooo

North Macedonia
122 matches tracked
Last updated:

How does dzaklitooooo play?

Rating 0.94 (from 101 matches) K/R 0.67 ADR 73.3 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 101 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 25% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 28%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

Level 9

Compared with 1,551 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 53%+3 pp · Ø 50% better than 71%

Clutch

Average
Last one alive

12% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 12%−9 pp · Ø 21% better than 5%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so just below the average (0.98).

Headshot rate 52%+4 pp · Ø 48% better than 72%
AWP share of kills 13%+3 pp · Ø 10% better than 67%
K/D 0.94−0.04 · Ø 0.98 better than 24%
Pistol kills per match 2.9
Knife kills 1 in 122 matches

Impact

Weakness
Damage and big rounds

1.8 MVPs per match and so well below the average (2.2).

2K rounds 12.0%−0.9 pp · Ø 12.9% better than 19%
3K rounds 3.0%−0.9 pp · Ø 3.9% better than 12%
MVPs per match 1.8−0.4 · Ø 2.2 better than 6%
4Ks and aces 4x 4K, 0 aces in 55 matches

Utility and deaths

Average
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 27%−9 pp · Ø 36% better than 7%
Utility damage per round 2.5−1.7 · Ø 4.2 better than 11%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 71%−2 pp · Ø 73% better than 65%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.66, ADR at 72.7
▼ Got worse
Rating −0.09, Headshots −4 pp, Win rate −17 pp, ELO −201

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: July 2026 with 0.70. Last 3 months: 0.66 (at the start 0.68). Clearly below the average (0.72).

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −31 ELO
26 matches · 54% win rate
On Fridays −7 ELO, win rate 41%

dzaklitooooo loses the most ELO on Mirage: −31 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Anubis
  2. Highest rating in a match: 1.56 · Anubis
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
67% better than 92%
0.71 better than 41%
75.7 better than 27%
1.01 better than 48%
62% of 105 duels better than 94%
50% of 14 situations better than 81%
Anubis26
42% better than 19%
0.70 better than 32%
79.9 better than 47%
0.98 better than 35%
58% of 95 duels better than 86%
8% of 13 situations better than 2%
Mirage26
54% better than 62%
0.65 better than 15%
71.5 better than 13%
0.92 better than 19%
40% of 81 duels better than 6%
47% of 15 situations better than 76%
Ancient17
53% right on the average
0.70 better than 32%
70.2 better than 6%
1.02-
58% of 50 duels better than 86%
50% of 10 situations better than 80%
Inferno15
40% better than 13%
0.64 better than 12%
70.2 better than 8%
0.86-
56% of 50 duels better than 73%
50% of 8 situations better than 78%
Cache7
29% -
0.60 -
68.1 -
0.78-
56% of 36 duels -
33% of 3 situations -
Nuke4
0% -
0.44 -
58.9 -
0.62-
33% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How dzaklitooooo plays

Across 122 matches dzaklitooooo averages K/R 0.67 and ADR 73.3; the rating across the 101 rated matches is 0.94. Most room to improve: Utility hit rate at 27%, better than only 7% of level 9 players. Averages 14.7 kills per match with 52% headshots. The strongest map is Dust 2 with a 67% win rate in 27 matches. In 35 of 101 matches the rating was 1.10 or higher (35%), in 46 it was below 0.90. In 55 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: June 2026 at 1.06. dzaklitooooo loses the most ELO on Mirage (−31 ELO, win rate 54%). Things go best on Anubis (+56 ELO, win rate 42%). Match no. 3 of the day goes best: 60% win rate, +25 ELO. Got weaker: Rating −0.09, Headshots −4 pp, Win rate −17 pp, ELO −201. Unchanged in recent months: K/R at 0.66, ADR at 72.7. Last 30 days: 7 matches, win rate 57%, net ELO +17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.