dustar233

China
83 matches tracked 30 matches in 30 days
ELO ▼ 185
1,824
30-day peak: 2,009
Rank NA ▼ 4,865 places
#11,435
30 days · prev. #6,570 · best #6,570
Last updated:

How does dustar233 play?

Rating 0.93 K/R 0.65 ADR 74.0 from 83 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 16%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 83 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 12% normal 0.90 to 1.09 25% weak 0.75 to 0.89 23% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).

Level 9

Compared with 1,575 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 50%−1 pp · Ø 51% better than 47%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 87%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 44%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (48%).

Headshot rate 42%−6 pp · Ø 48% better than 17%
AWP share of kills 5%−6 pp · Ø 11% better than 30%
K/D 0.94−0.07 · Ø 1.01 better than 23%
Pistol kills per match 2.1
Knife kills 1 in 83 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.0%).

2K rounds 12.2%−1.0 pp · Ø 13.2% better than 25%
3K rounds 2.9%−1.1 pp · Ø 4.0% better than 10%
MVPs per match 2.0−0.2 · Ø 2.2 better than 22%
4Ks and aces 2x 4K, 3 aces in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

23% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 23%−12 pp · Ø 35% better than 1%
Utility damage per round 2.6−1.6 · Ø 4.2 better than 12%
Enemies flashed per round 0.19−0.08 · Ø 0.27 better than 27%
Deaths per round 69%−3 pp · Ø 72% better than 84%

Progress

One value per month, dashed line is the level 9 average
Whether dustar233 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 75 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: May 2026 with 0.71.

Patterns

From the last 83 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −13 ELO
24 matches · 54% win rate
From match 5 of the day −2 ELO
20 matches · 40% win rate
Between 6:00 and 12:00 −2 ELO, win rate 48%
On Sundays −27 ELO, win rate 35%

dustar233 loses the most ELO on Dust 2: −13 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.19 · Mirage
  2. Most kills in a match: 50 · Ancient
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 83 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
59% better than 79%
0.64 better than 11%
69.8 better than 7%
0.93 better than 21%
44% of 126 duels better than 16%
52% of 23 situations better than 88%
Dust 224
54% better than 60%
0.70 better than 36%
75.7 better than 27%
1.00 better than 44%
59% of 88 duels better than 90%
31% of 13 situations better than 30%
Ancient11
36% -
0.69 -
79.1 -
0.95-
50% of 54 duels -
63% of 8 situations -
Anubis10
70% -
0.68 -
81.6 -
0.94-
53% of 47 duels -
40% of 5 situations -
Cache6
33% -
0.55 -
68.1 -
0.73-
42% of 19 duels -
0% of 2 situations -
Inferno3
33% -
0.45 -
65.3 -
0.72-
43% of 7 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How dustar233 plays

Across 83 matches dustar233 averages K/R 0.65, ADR 74.0 and a rating of 0.93. Biggest strength: Clutch 1v1 won at 46%, better than 87% of level 9 players. Most room to improve: Utility hit rate at 23%, better than only 1% of level 9 players. Averages 14.9 kills per match with 42% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 20 of 83 matches the rating was 1.10 or higher (24%), in 42 it was below 0.90. In 75 matches with detailed stats: 2 4Ks and 3 aces. Best month by rating: August 2026 at 0.97. dustar233 loses the most ELO on Dust 2 (−13 ELO, win rate 54%). Things go best in match 1 of the day (+121 ELO, win rate 67%). Match no. 1 of the day goes best: 67% win rate, +121 ELO. Last 30 days: 30 matches, win rate 50%, net ELO +69.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.