durockyy

Serbia
270 matches tracked 46 matches in 30 days
ELO ▲ 240
2,118
30-day peak: 2,118
Rank EU
#171,871
Serbia #1,722 in Serbia
Last updated:

How does durockyy play?

Rating 1.06 (from 223 matches) K/R 0.75 ADR 81.6 from 270 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 223 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 18%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (185 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 18%+6 pp · Ø 12% better than 81%
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 3.2
Knife kills 5 in 270 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so just above the average (13.4%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 59%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 33x 4K, 5 aces in 185 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.29).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.16−0.13 · Ø 0.29 better than 16%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.76, Rating at 1.06, ADR at 82.6, Headshots at 46%, ELO at 1,965
▼ Got worse
Win rate −9 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: July 2026 with 0.77. Last 3 months: 0.76 (at the start 0.74). Just above the average (0.74).

Patterns

From the last 270 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −33 ELO
21 matches · 48% win rate
In match 3 of the day −32 ELO
50 matches · 44% win rate
On Dust 2 −6 ELO
68 matches · 49% win rate

durockyy loses the most ELO on Ancient: −33 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Dust 2
  2. Most kills in a match: 43 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 270 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage95
58% better than 76%
0.78 better than 71%
83.1 better than 64%
1.10 better than 74%
57% of 331 duels better than 81%
44% of 57 situations better than 69%
Dust 268
49% better than 40%
0.71 better than 36%
77.2 better than 30%
1.02 better than 46%
47% of 238 duels better than 29%
41% of 29 situations better than 60%
Anubis56
54% better than 62%
0.76 better than 62%
85.8 better than 76%
1.07 better than 65%
51% of 253 duels right on the average
39% of 33 situations better than 51%
Nuke22
36% better than 7%
0.81 better than 73%
83.9 better than 58%
1.09 better than 62%
62% of 74 duels better than 94%
25% of 12 situations better than 15%
Ancient21
48% better than 37%
0.70 better than 29%
77.6 better than 29%
0.96 better than 26%
46% of 69 duels better than 22%
67% of 6 situations better than 97%
Inferno6
50% -
0.74 -
78.7 -
1.35-
36% of 11 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How durockyy plays

Across 270 matches durockyy averages K/R 0.75 and ADR 81.6; the rating across the 223 rated matches is 1.06. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 46% headshots. The strongest map is Mirage with a 58% win rate in 95 matches. In 96 of 223 matches the rating was 1.10 or higher (43%), in 73 it was below 0.90. In 185 matches with detailed stats: 33 4Ks and 5 aces. Best month by rating: October 2026 at 1.09. durockyy loses the most ELO on Ancient (−33 ELO, win rate 48%). Things go best from match 5 of the day (+135 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +135 ELO. Got weaker: Win rate −9 pp. Unchanged in recent months: K/R at 0.76, Rating at 1.06, ADR at 82.6, Headshots at 46%, ELO at 1,965. Last 30 days: 46 matches, win rate 59%, net ELO +37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.