duffukaaaa

Kazakhstan
On FACEIT since 2021 180 matches tracked 67 matches in 30 days
ELO ▲ 48
2,895
30-day peak: 2,955
Rank EU ▼ 3,804 places
#12,408
Kazakhstan #414 in Kazakhstan
30 days · prev. #8,604 · best #8,604
Last updated:

How does duffukaaaa play?

Rating 1.01 (from 135 matches) K/R 0.75 ADR 81.0 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 135 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 24% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (41%).

Clutch 1v1 won 34%−7 pp · Ø 41% better than 25%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 65%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (52%).

Headshot rate 55%+3 pp · Ø 52% better than 70%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.02−0.03 · Ø 1.05 better than 33%
Pistol kills per match 2.8
Knife kills 1 in 180 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so slightly above the average (13.6%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 68%
3K rounds 4.3%0.0 pp · Ø 4.3% right on the average
MVPs per match 2.3−0.1 · Ø 2.4 better than 39%
4Ks and aces 15x 4K, 5 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 41%+7 pp · Ø 34% better than 90%
Utility damage per round 4.8+0.8 · Ø 4.0 better than 75%
Enemies flashed per round 0.46+0.15 · Ø 0.31 better than 87%
Deaths per round 73%+2 pp · Ø 71% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.08, Rating +0.24, ADR +10.8, ELO +120
= Stayed the same
Headshots at 54%, Win rate at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.85. Last 3 months: 0.78 (at the start 0.70). Slightly above the average (0.75).

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −161 ELO
78 matches · 47% win rate
On Dust 2 −109 ELO
36 matches · 50% win rate
On Tuesdays ±0 ELO, win rate 42%

duffukaaaa loses the most ELO on Mirage: −161 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 2.06 · Ancient
  3. Most kills in a match: 28 · Mirage

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
47% better than 24%
0.76 right on the average
81.1 better than 45%
0.98 better than 24%
50% of 253 duels better than 36%
24% of 33 situations better than 12%
Ancient39
59% better than 68%
0.75 right on the average
84.6 better than 62%
1.01 better than 35%
55% of 130 duels better than 67%
40% of 15 situations better than 55%
Dust 236
50% better than 36%
0.73 better than 38%
77.2 better than 27%
1.08 better than 56%
47% of 114 duels better than 22%
33% of 9 situations better than 35%
Anubis10
60% -
0.86 -
88.2 -
1.17-
44% of 25 duels -
67% of 3 situations -
Inferno8
25% -
0.68 -
76.2 -
0.96-
50% of 42 duels -
33% of 3 situations -
Cache3
33% -
0.84 -
84.2 -
0.98-
57% of 14 duels -
0% of 1 situations -
Nuke3
67% -
0.65 -
74.2 -
-
-
-
Overpass3
33% -
0.61 -
69.8 -
0.89-
0% of 5 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How duffukaaaa plays

Across 180 matches duffukaaaa averages K/R 0.75 and ADR 81.0; the rating across the 135 rated matches is 1.01. Biggest strength: Utility hit rate at 41%, better than 90% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 73%, better than only 22% of level 10 · 2,750-2,999 ELO players. Averages 16.1 kills per match with 55% headshots. The strongest map is Anubis with a 60% win rate in 10 matches. In 54 of 135 matches the rating was 1.10 or higher (40%), in 53 it was below 0.90. In 108 matches with detailed stats: 15 4Ks and 5 aces. Best month by rating: September 2026 at 1.16. duffukaaaa loses the most ELO on Mirage (−161 ELO, win rate 47%). Things go best on Ancient (+1 ELO, win rate 59%). Match no. 2 of the day goes best: 64% win rate, −3 ELO. Improved over the last three months: K/R +0.08, Rating +0.24, ADR +10.8, ELO +120. Unchanged in recent months: Headshots at 54%, Win rate at 51%. Last 30 days: 67 matches, win rate 54%, net ELO −78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.