drzk666

Russia
On FACEIT since 2017 136 matches tracked 45 matches in 30 days
ELO ▼ 203
2,347
30-day peak: 2,550
Rank EU
#86,815
Russia #24,627 in Russia
Last updated:

How does drzk666 play?

Rating 0.99 (from 115 matches) K/R 0.72 ADR 76.8 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 115 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 21% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).

2,250-2,499 ELO

Compared with 2,219 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (11%).

Rounds with first kill 6%−5 pp · Ø 11% better than 2%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 64%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 6%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so slightly above the average (50%).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.7
Knife kills 3 in 136 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.4%).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 25%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 39%
MVPs per match 2.3−0.1 · Ø 2.4 better than 46%
4Ks and aces 7x 4K, 1 ace in 73 matches

Utility and deaths

Average
Nades, flashes and deaths

0.19 enemies flashed per round and so well below the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 65%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.19−0.11 · Ø 0.30 better than 21%
Deaths per round 71%−1 pp · Ø 72% better than 56%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp, ELO +277
= Stayed the same
K/R at 0.72, Rating at 1.00, ADR at 76.4, Win rate at 44%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: June 2026 with 0.75. Last 3 months: 0.72 (at the start 0.73). Just below the average (0.74).

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −72 ELO
59 matches · 51% win rate
In match 1 of the day −51 ELO
51 matches · 39% win rate
On Fridays −25 ELO, win rate 30%

drzk666 loses the most ELO on Dust 2: −72 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.84 · Ancient
  2. Most kills in a match: 33 · Dust 2
  3. Longest win streak: 6 wins in a row · Nuke

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 259
51% better than 47%
0.71 better than 34%
74.5 better than 17%
1.01 better than 40%
48% of 118 duels better than 31%
43% of 21 situations better than 65%
Ancient37
49% better than 39%
0.78 better than 66%
82.9 better than 57%
1.04 right on the average
57% of 79 duels better than 80%
24% of 17 situations better than 15%
Nuke20
35% better than 6%
0.71 better than 24%
75.9 better than 22%
0.92 better than 10%
42% of 38 duels better than 6%
31% of 13 situations better than 34%
Mirage10
20% -
0.65 -
70.5 -
0.87-
46% of 24 duels -
29% of 7 situations -
Anubis4
25% -
0.76 -
84.8 -
0.81-
45% of 11 duels -
50% of 2 situations -
Inferno4
25% -
0.80 -
71.1 -
1.08-
50% of 6 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How drzk666 plays

Across 136 matches drzk666 averages K/R 0.72 and ADR 76.8; the rating across the 115 rated matches is 0.99. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 52% headshots. The strongest map is Dust 2 with a 51% win rate in 59 matches. In 39 of 115 matches the rating was 1.10 or higher (34%), in 48 it was below 0.90. In 73 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 1.04. drzk666 loses the most ELO on Dust 2 (−72 ELO, win rate 51%). Things go best in match 3 of the day (−25 ELO, win rate 50%). Match no. 3 of the day goes best: 50% win rate, −25 ELO. Improved over the last three months: Headshots +3 pp, ELO +277. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 76.4, Win rate at 44%. Last 30 days: 45 matches, win rate 44%, net ELO −76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.