drvined

Belarus
On FACEIT since 2016 207 matches tracked 18 matches in 30 days
ELO ▼ 5
2,030
30-day peak: 2,035
Rank EU
#222,128
Belarus #5,161 in Belarus
Last updated:

How does drvined play?

Rating 0.96 K/R 0.73 ADR 84.3 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 27%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 207 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 46%−4 pp · Ø 50% better than 15%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 44%
Clutch 1v2 won 28%+8 pp · Ø 20% better than 87%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 8%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so slightly below the average (1.00).

Headshot rate 43%−5 pp · Ø 48% better than 21%
AWP share of kills 6%−5 pp · Ø 11% better than 33%
K/D 0.92−0.08 · Ø 1.00 better than 17%
Pistol kills per match 2.7
Knife kills 2 in 207 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.2% of rounds and so slightly below the average (13.1%).

2K rounds 12.2%−0.9 pp · Ø 13.1% better than 23%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 73%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 23x 4K, 5 aces in 138 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 28%−8 pp · Ø 36% better than 9%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 15%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 20%
Deaths per round 79%+7 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +300
= Stayed the same
K/R at 0.73, Rating at 0.97, ADR at 84.1, Headshots at 43%
▼ Got worse
Win rate −7 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months unchanged at 0.73. Just above the average (0.72).

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −111 ELO
75 matches · 40% win rate
In match 3 of the day −53 ELO
27 matches · 41% win rate
On Mondays +1 ELO, win rate 40%

drvined loses the most ELO on Mirage: −111 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Dust 2
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
40% better than 15%
0.71 better than 39%
82.5 better than 63%
0.92 better than 19%
46% of 472 duels better than 24%
33% of 27 situations better than 37%
Dust 264
41% better than 19%
0.70 better than 34%
82.4 better than 62%
0.93 better than 19%
51% of 354 duels right on the average
35% of 23 situations better than 42%
Anubis39
64% better than 86%
0.83 better than 91%
93.4 better than 97%
1.11 better than 83%
52% of 245 duels better than 57%
24% of 17 situations better than 20%
Nuke11
36% -
0.68 -
76.9 -
0.91-
35% of 55 duels -
40% of 10 situations -
Ancient8
50% -
0.65 -
80.7 -
0.83-
40% of 68 duels -
-
Cache5
80% -
0.85 -
92.3 -
1.12-
44% of 25 duels -
43% of 7 situations -
Inferno4
75% -
0.78 -
84.6 -
1.10-
21% of 14 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How drvined plays

Across 207 matches drvined averages K/R 0.73, ADR 84.3 and a rating of 0.96. Biggest strength: Rounds with first kill at 12%, better than 76% of level 9 players. Most room to improve: Deaths per round at 79%, better than only 2% of level 9 players. Averages 16.3 kills per match with 43% headshots. The strongest map is Anubis with a 64% win rate in 39 matches. In 63 of 207 matches the rating was 1.10 or higher (30%), in 93 it was below 0.90. In 138 matches with detailed stats: 23 4Ks and 5 aces. Best month by rating: August 2026 at 1.00. drvined loses the most ELO on Mirage (−111 ELO, win rate 40%). Things go best on Dust 2 (+28 ELO, win rate 41%). Match no. 1 of the day goes best: 56% win rate, −24 ELO. Improved over the last three months: ELO +300. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.73, Rating at 0.97, ADR at 84.1, Headshots at 43%. Last 30 days: 18 matches, win rate 39%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.