drujishe52

Russia
On FACEIT since 2020 185 matches tracked 67 matches in 30 days
ELO ▼ 206
2,110
30-day peak: 2,316
Rank EU
#176,119
Russia #49,527 in Russia
Last updated:

How does drujishe52 play?

Rating 0.90 K/R 0.66 ADR 69.4 from 185 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 185 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 11% normal 0.90 to 1.09 21% weak 0.75 to 0.89 22% very weak below 0.75 35%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (132 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 89%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 0.88−0.15 · Ø 1.03 better than 5%
Pistol kills per match 2.8
Knife kills 1 in 185 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 20%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 30%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 14x 4K, 1 ace in 132 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 37%
Enemies flashed per round 0.38+0.09 · Ø 0.29 better than 75%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Rating +0.08, ELO +245
= Stayed the same
ADR at 70.2, Headshots at 47%
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: September 2026 with 0.71. Last 3 months: 0.67 (at the start 0.63). Clearly below the average (0.74).

Patterns

From the last 185 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −48 ELO
62 matches · 58% win rate
In match 1 of the day −32 ELO
37 matches · 43% win rate
Between 12:00 and 18:00 −83 ELO, win rate 43%
On Sundays −46 ELO, win rate 41%

drujishe52 loses the most ELO on Dust 2: −48 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Anubis
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 185 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage67
55% better than 66%
0.70 better than 32%
72.7 better than 13%
0.97 better than 30%
50% of 339 duels better than 43%
50% of 30 situations better than 82%
Dust 262
58% better than 73%
0.64 better than 10%
68.1 better than 3%
0.87 better than 6%
44% of 277 duels better than 16%
58% of 36 situations better than 92%
Ancient17
35% better than 7%
0.63 better than 7%
65.5 better than 1%
0.85 better than 5%
58% of 59 duels better than 84%
18% of 11 situations better than 10%
Anubis14
36% -
0.75 -
78.4 -
1.02-
46% of 74 duels -
50% of 10 situations -
Inferno12
25% -
0.57 -
63.5 -
0.72-
40% of 50 duels -
0% of 1 situations -
Nuke7
29% -
0.51 -
56.5 -
0.69-
18% of 33 duels -
33% of 6 situations -
Cache6
17% -
0.61 -
60.1 -
0.83-
50% of 26 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How drujishe52 plays

Across 185 matches drujishe52 averages K/R 0.66, ADR 69.4 and a rating of 0.90. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 69.4, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 14.4 kills per match with 47% headshots. The strongest map is Dust 2 with a 58% win rate in 62 matches. In 43 of 185 matches the rating was 1.10 or higher (23%), in 104 it was below 0.90. In 132 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: September 2026 at 0.96. drujishe52 loses the most ELO on Dust 2 (−48 ELO, win rate 58%). Things go best on Mirage (+43 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, −81 ELO. Improved over the last three months: K/R +0.04, Rating +0.08, ELO +245. Got weaker: Win rate −3 pp. Unchanged in recent months: ADR at 70.2, Headshots at 47%. Last 30 days: 67 matches, win rate 46%, net ELO −55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.